I don't remember any version of MGS having italicized exclamation points (soldier in the background).
The PC version was just a port of MGS: Integral (sans Sneaking Suit Meryl unfortunately), which in turn was just the original MGS with the VR Missions disc. That is NOT a PC screenshot. And the heliport is much more detailed too.Originally posted by Lucas Barton
looks like the PC version. and if i remember correctly, they added a first person view mode to it.
besides, the interface is completely the same.
I don't remember any version of MGS having italicized exclamation points (soldier in the background).
i thought the PC version had improved textures, and some tiny additions.
those graphics are just too weak. the game looks like a suped up port of the PSone game.
this new game is running on a suped up version of the MGS2 engine. now way it can look that bad.
and once again, the interface is the same. picture can't be Twin Snakes. i don't buy it.
Upon reinspection there's more geometry than in the PC version and shadows that weren't there before.
That's the PC port. I'm afraid the original screen is real.
I've never played a MGS game through to completion, would it work well on a GC pad? If not then no problem, i'll just use an adaptor and get DS2.
Those graphics look fine to me, I expect 60fps though.
I can say I am actually looking forward to the Twin Snakes too. It's odd , though. I feel both ways about it. On one hand, I agree with seeing MGS get a cool GC-graphics overhaul, but keep everything else about the PSX MGS the same (so, technically, it's just a graphics upgrade). On the other hand, I agree with Dolemite, in the sense that it's only one generation ago, but also that MGS took full advantage of the PSX hardware and that was always a nice showpiece for the system...that, and i don't want them to mess anything up (i.e.- voice acting, cinemas, etc.). By the way Dolemite, if we get technical, since Snatcher was on the Sega CD, it too had a "one generation overhaul" to the Saturn and PSX.....and look at what happened there![]()
LS
Come visit The Policenauts Paradise and Snatcher Shrine for all your S & P needs...
Hahaha. Thats funny actually, I thought Silicon Knights had a vision for the product and shit. This looks to me to be just a few steps above those RE2 ports Capcom put out on DC and GameCube.Originally posted by Frogacuda
I'm afraid the original screen is real.
On the one hand I'm glad they aren't taking broad creative liberties with it, but it is underwhelming, and the fog really needs to go.Originally posted by diffusionx
Hahaha. Thats funny actually, I thought Silicon Knights had a vision for the product and shit. This looks to me to be just a few steps above those RE2 ports Capcom put out on DC and GameCube.
I was expecting, at the least, a reinvention of the game, kinda like what Capcom did with the first RE for GameCube.Originally posted by Frogacuda
On the one hand I'm glad they aren't taking broad creative liberties with it, but it is underwhelming, and the fog really needs to go.
See? I was right. I know my Metal Gear and I could tell that screenshot wasn't from the PC version the minute I saw it. I think the screenshot looks fine to me. The interface wasn't really that different in MGS2 either, so I don't what's the bitching about. And it's not fair to judge the game based on a single blurry screenshot. Wait until some game footage and better screenshots are released.Originally posted by Frogacuda
Upon reinspection there's more geometry than in the PC version and shadows that weren't there before.
That's the PC port. I'm afraid the original screen is real.
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