Page 4 of 6 FirstFirst ... 23456 LastLast
Results 31 to 40 of 56

Thread: How many people here have first-person shooters as their favorite genre?

  1. Originally posted by omfgninjas
    * omfgninjas raises his hand enthusiastically.
    /me follows suit.

  2. Originally posted by NeoZeedeater
    Can you honestly say that the simplistic corridors of Doom and Quake are better than the intricate layouts of System Shock 2 or No One Lives Forever?

    I understand that the genre has changed and it's less suited to your tastes but there is still some brilliant level design in the genre. Games like Red Faction are generic and don't represent the best the genre has to offer today.
    It's more the styleof the level design. I don't care as much for the mission oriented stuff or the realistic level stuff. Like I said, I don't outrightly hate everything modern in the FPS genre. I still enjoy one from time to time, but I miss scavanging for secrets, and taking on swarms of drones.

    I still like old FPSs. And I still like old-style FPSs (Serious Sam, for example). But the genre as a whole just doesn't click with me. The fact that FPSs seem to have so much designed around multiplayer doesn't help. Goldeneye was the first major popular FPS that just through and through did not appeal to me at all. After that it seems fewer and fewer did.

  3. FPS's Are definitly Up there for me. No other genre eats up more of my time. Battlefield 1942 and it's Desert Combat takes the cake for me right now. Really looking forward to Halflife2! Hopefully its multiplayer component will be Team Fortress! I doubt it but it could happen!

  4. Definitely the genre i've played the most of on the PC. I like Adventure games more though.

  5. Would be even better if someone could design a controller for the consoles that would simulate the keyboard/mouse feel...

    --------------------------------------
    Currently Playing: Marvel Ultimate Alliance (XBox 360), Civilization IV (PC)
    --------------------------------------

  6. Originally posted by CybrGamr
    Would be even better if someone could design a controller for the consoles that would simulate the keyboard/mouse feel...
    I have to tip my hat to the HALO and Goldeneye teams for conciously recognizing the shortcomings of the console controller and designing around it. That's probably why the PC to <x> ports suffer...

    And let's not forget the Thief series either.

  7. Autoaim is a pretty poor substitute for better control, though.

    What we need is a controller that is half trackball and half analog/digital pad.

  8. Originally posted by Mfkzt
    What we need is a controller that is half trackball and half analog/digital pad.
    Now that's what the genre needs to improve on the console... something like that.

    --------------------------------------
    Currently Playing: Marvel Ultimate Alliance (XBox 360), Civilization IV (PC)
    --------------------------------------

  9. #39
    Third-person games would also benefit from such a controller, assuming it would work as good as it sounds.

  10. Bwahhaa, you fools, there WAS such a controller for the PC, the SpaceOrb 360. While it didnt make a huge impact, people to this day swear by it. From what I hear, it's excellent if you take the time to warm up to it.

    Here's a pic:

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Games.com logo