
Originally Posted by
Agent X
I disagree with this, especially when it concerns X-Box Live. If EA just up and "handed control" over to Microsoft, even just a "little bit," then they effectively lose their autonomy over their online audience. While there might be a few advantages to the X-Box Live arrangement (idealistcally speaking), I feel that there are also several glaring problems that affect the developer/publishers, as well as the gamers. Here are a couple of real-world examples:
1. The Tony Hawk games. Activision wanted to put both Tony Hawk's Pro Skater 4 and Tony Hawk's Underground online on the X-Box, just as they did with the PS2. Problem was that Microsoft disagreed with the concept of user-created content. Apparently, downloadable content is A-OK, even if the content already encoded on the disc and the extent of the X-Box Live "functionality" is merely to download a few bytes to unlock it. However, uploadable content is strictly taboo in Microsoft's world. Microsoft sure talks a good talk about "online community" and such, but apparently they don't feel fan contribution is part of it.
2. Sega Sports games. From what I have heard about last year's Sega Sports games, the X-Box versions always seemed to get downloadable roster updates much later than the PS2 versions. It doesn't make much sense, especially with X-Box Live being a paid service. But, as if that weren't enough, there's another problem affecting this year's games. The ability for users to set up custom online leagues and tournaments was included in the PS2 versions, but not in the X-Box versions. Why not? Could it have something to do with Microsoft wanting to have platform exclusivity on such features with their first-party XSN Sports games? You make the call!
So, now you see why EA (and apparently several other developers/publishers) really don't want to jump on the X-Box Live bandwagon...and after seeing the stunts Microsoft pulled, I don't blame them. These events might not have happened if developers/publishers were allowed to operate Internet-playable games on their own, independently of X-Box Live. I'm wholly convinced that many (perhaps the majority) of companies supporting X-Box Live are doing so only because there's no alternative online method available on the platform. You either go online the way Microsoft tells you to, or you don't go online at all.
Could you imagine the outcry if Sony tried those shenanigans? What would happen if Sony told EA that they couldn't include online leagues or tournaments for Madden NFL 2004 or other EA Sports games, just because they wanted those features exclusive on the PS2 to their own NFL GameDay 2004 and other 989 Sports games? Would that sit well with PS2 fans? Would they be chanting "989 Sports Online, baby!" or would they send the lynch mobs to Sony HQ and demand Ken Kutaragi's head on a silver platter?
I'm surprised more X-Box fans--particularly the ones that are also Sega fans--aren't at least a little incensed that Microsoft has the ability to push Sega around that much, and force them to yank those features from their games...especially considering that they are paying a yearly fee for what is purported to be a "superior" online console gaming experience.
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