Most PC tank games strive for realism. Recoil did not. It was a great FPS-like action game released in 1999 from Zipper Interactive, the developer of the PS2 series SOCOM and the most underrated vehicular combat game DeathDrome. Despite good reviews, it fell to the bargain bin almost instantly.
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Played both this and Deathdrome and they were both interesting at first, but got boring fast. I barely remember actually playing them though I know I gave up on them a few levels in. There was some nice ideas there, but not enough to sustain my interest.
"I've watched while the maggots have defiled the earth. They have
built their castles and had their wars. I cannot stand by idly any longer." - Otogi 2
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