5 hours in fuckers!
Take that. You all might have finished it a year ago, but not me! HAHA!~
5 hours in fuckers!
Take that. You all might have finished it a year ago, but not me! HAHA!~
Originally Posted by NApOLm321
cool so i gives me the chances to beat earlier bosses ith the leveled up weapons, sweet. i just might have to give the game a shot again on progressive mode.
Just wait til you get to Hard mode.Take that. You all might have finished it a year ago, but not me! HAHA!~
My favorite part about this game is the drastic change with each difficulty.
Fuck that, I only do one play through of most games.Originally Posted by Tain
Does Ninja Gaiden Black have this "successive play"? Or is it exclusive to the first edition?
I beat Ninja Gaiden Black last night and I'm not really impressed.
My full thoughts are in the completetion thread http://www.the-nextlevel.com/board/showpost.php?p=1063744615&postcount=687 .
To sum it up, this game suffers from really poor level design, crappy control when not fighting, forgettable enemy and boss designs, perhaps the worst music heard in a game in recent years and the fact that it's about 15 hours too long.
7.5/10.0 and it only manages that because the combat engine is fantastic. Really, that's all this game has going for it.
Last edited by PKBMax; 03 Nov 2006 at 11:17 AM.
I enjoyed NGB a lot more than you did, although I can agree to some of your comments. Boss fights are forgettable? Because of their unforgiving nature, I found them to be quite memorable.
You probably wouldn't ever consider this but when I started NGB on Hard, I gained a deeper respect for NGB. Some of the enemies are upgraded: ninjas wearing different color suits with all new attacks. Some of the enemies are replaced: Entirely different enemies that don't resemble older ones in any way. Bosses are upgraded. And on even higher difficulty levels, you'll even have different bosses. Items are also located differently, so you won't have as many elixirs. You also can't rely on having the same weapons at any given time. So the game is remixed very well on the higher difficulties.
I enjoyed NGB on Normal. But it was on Hard where I really loved it. (Working on Very Hard now...)
Same. I was pretty surprised to see how much work went into it, rather than a simple more enemies/more damage/more HP deal. I think I stopped on Alma, though. =/You probably wouldn't ever consider this but when I started NGB on Hard, I gained a deeper respect for NGB. Some of the enemies are upgraded: ninjas wearing different color suits with all new attacks. Some of the enemies are replaced: Entirely different enemies that don't resemble older ones in any way. Bosses are upgraded. And on even higher difficulty levels, you'll even have different bosses. Items are also located differently, so you won't have as many elixirs. You also can't rely on having the same weapons at any given time. So the game is remixed very well on the higher difficulties.
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