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Thread: MMORPG Stories.

  1. UO was so awesome...

    that "Ultima X" they are working on is just a cheesy EQ clone, too bad for that. Fuck the world.

  2. Oh yeah, Einstin also had a good moment waiting for a fire drake to charge out of it's cave and some guy with blue pants/shirt, red boots n cape was made fun of many up up and away jokes. He decided to be brave and charge in there, only to haul his ass back out WITH the drake chasing him.

    I've never seen so many people chant "RUN AWAY" like that before.
    "Your soul better belong to Jesus, mmm-mmmmm..... cause your ass belongs to me!"

  3. Hah, good one!

    I've got the conclusion of my most recent novel =/

    Continued from above

    It wasn't long after that boon that we got a Tell from the IC of TBW. They requested our help against the betrayers Shadow Company. We didn't know SC had been set up, we didn't know TBW was the ones who paid P4H off (in fact, the money we found was TBW gold it turns out so there's a little karma there) so, riding on high on some long overdue success we agreed to help and launched an assault, though our numbers were few, on Shadow Company. Where OPP, MM and TBW failed. We succeeded. Shadow Company we destroyed and thier city of Melnibone raised. I had the honor of killing Malevolent on several occasions (I don't tend to kill lots of people with Furies, but it seems I'm awfull proficient at killing Guild Leaders with one) myself and TBW had us aide them in attacking HEL as well for being quick to hit TBW when they were down. It was this and our constant and continued action against P4H that made us a "Gank Guild." Confident in our successes we retruned to build our city again and contine driving Pain 4 Hire out and there was the problem.

    TBW had gone through great lenths to aquire P4H as a sub, and gone through great lenths to assue OPPs safty as well as TBIs destruction. They hadn't banked on SC fighting back so well and Pain 4 Hire fighting back so poorly. They didn't count on the core TBI members to be so energised after a crushing defeat. It seems, somehow, that they had lost. They lost SC, they could not count on MM and OPP to save them when in need, they did not break TBI and now.. thier new pets at P4H were being driven from the server by The Northmen. TBW made thier mistake, the took another risk and tried to recover it.

    Shadow Company came to TBI around the same time Pain 4 Hire changed thier name to just Pain (since they couldn't be trusted as mercs) and changed thier sigil to that of The Black Watch. TBW began assaulting TBI relentlessly. Before we could even say, "we should have known," Inferno burned again. As did Gommorah (a footnote.. the guild had been in decline after a TBW snuck an Alternate character into the Inner Council of GOM and looted thier treasury for TBW) and so did HEL's capitol. TBW quickly annexed the rioting and splintered sub-guilds of both GOM and HEL and formed another ally for TBW called Dandain's Blood Nation (Dandain was the sneaky IC who plundered the treasury). It didn't take a week before TBW was back in control of the server and the last resistance lay in 3 groups who didn't trust each other. TBI, SC and L7F and L7F was embroiled in a civil war. One side insisted that TBI be helped (this side was a sub-guild called Wielders of the Sword or WotS) and the other insisted that if the situation was reversed and L7F was under attack, TBI would not have budged and so they should not either (true, both TBI and L7F honored the accord more than any other guild). WotS broke off, as did another L7 sub-guild and formed thier own nations an allied with TBI. Shadow Company laid the story out to Nitadno and in a meeting over TeamSpeak, it was agreed that TBI would submit to SC. L7F, after being assailed by TBW, MM and OPP together also submitted and all of those nations became "The Dread Liberation Front."

    One final guild, The Ghost, was left in the balance. Remaining neutral for a long long time, thier numbers surpassed all other guilds and there was one more betrayal to be made.

    The DLF (Dread Liberation Front), was handily out numbered at this junction. 30 SC members or so, with 50 TBI, 20 from the dying L7F and maybe 50 more from other nations faced OPP with 50 members active, MM with over 150 members and TBW with well over 300 while there were an additional 50 - 60 from other smaller allied nations like Dandain's. It was clear who was winning. The Ghost made a move. From their undisturbed seat in the Desert they allied, during an attack on MM's capitol, with the DLF and, while thier help wasn't exactly of ace calibur (they were weak mostly) thier numbers (some 400) were most welcome. We won the bane at MM's capitol and the DLF had at least one more vicotory under its belt. The Burrow was raised. The next day, during an assault on the oldest standing city, Vengence formerly controled by L7F, Ghost was supposed to show and while they did - they did so wearing the wrong colors. They joined TBW overnight. Despite being so greatly outnumbered we won the defence of the city and many more subsequent defenses. We resorted to nighttime operations in order to complete offensive objectives while we defended during our stongest hours. In the end, it was still too much. Shadow Company was offered a comfortable position on another server (Death, which is where I made my Templar and actually fought against TBI and SC.. which is another story) which, in favor of having fun with the game, they took. L7F was nearly extinct and WotS, while energetic, was too few. TBI was left holding the bill untill a simular offer, from Shadow Company, was extended to TBI and they too left for Death.. leaving the TBI name behind to be mangled by taunts (calling us The Blooded Inferno in refrence to the big guild that was driven from Dread early in the games life). TBI and SC joined together to reinforce thier numbers under the name of WMD (you can guess what that means). It was a sub-guild to Lords of Death (a huge guild from Ultima Online). I followed but when I saw that TBI and SC took the easy way out to join a guild that was no better than TBW I refused to join them. Instead I fought them, on my own, in my own guild and eventually part of the Lost Soldiers of Darkness. That, again, is another story.

    You're now either bored or exhausted. I'm exhasuted personally.

    I just realised that I seriously could write a novel on this =(

    The very last thing I did on that server was the last thing I did in the game. I took my errant Fury and barged into OPP's city (still standing as the oldest city in the game then) and killed 4 assassins (OPP has alot of those) before myself dying. All of my equipment broke and I canceled my account.
    o_O

  4. I have only one story.

    One day, I'm at my PC playing EverQuest with Eric at work. Suddenly, it hits me.

    He's a dwarf, I'm an elf and there I am chasing the same fucking spawning skeletons around this tiny godforsaken island halfway between 2 towns whose names escape me.

    'I've been doing the same fucking thing for 7 hours. This shit has got to stop', I say, and that was the end of EQ for me.

    Quote Originally Posted by Super-Eggroll
    Never played it myself, but I remember a cool story about a guy who exploited a glitch in the original Ultima:Online and assassinated the usually invinceable Lord British during some ceremony. What was cool was that they kind of wrote the whole event into the ongoing storyline - what was uncool was they banned the guy afterwards.

    Think they ran an interview with the guy in a PC Accelerator issue.
    Ultima Online is the game that the most people are talking about these days. As you may or may not know, last week, during a speech to the masses, Lord British (the online alter ego of Ultima's creator, Richard Garriot) was killed. As many Ultima junkies know, killing Lord British is supposed to be impossible, but due to a bizarre turn of events, it happened. OGR talks to the man who did the deed, Rainz, and we find out how he did it and what's come of the situation.



    OGR: Give us your background, how old are you, where are you from, what do you do?

    Rainz: I'm 23 and I run an Internet software consulting/development firm in Indianapolis. I don't normally get the chance to get away from work much but UO beta has brought me out of my coccoon.

    OGR: How long have you been playing Ultima Online? What do you think of the beta so far?

    Rainz: 3 weeks. What Quake did for realism and Warcraft 2 did for strategy, UO does for interactivity. UO draws you into its world unlike any other game I've played. The beta started out so buggy and slow that it was unplayable for most. The OSI team has made leaps and bounds in the past 2 weeks, in it's current form the game runs unbelievably smooth and Internet lag is barely noticeable, evidentally some advanced prediction buffer is being used. If the current rate of improvement is any indication, the release version will kick severe butt. Simply put, the beta has just been pure fun. I've met nice people who just want to adventure and talk, as well as brutal player killers who slay newbies on sight. The contrast of good and evil adds a realistic tension to the dynamics of the game.

    OGR: What gave you the idea to kill Lord British? Did you actually think you could kill him?

    Rainz: I am a member of the Ravens of Fate, a guild dedicated to maintaining the balance of power in Britannia. Without conflict and war there is only one side subjugating to another. Lord British has noble desires, but he is the ultimate wielder of tyrannical rule. I knew that it may have been possible to slay British, but I didn't expect it to come so early in Britannian history. As any Ultima fan knows, killing British is something we've all attempted but never really had any luck with. It was a total shock, I stared at his corpse in disbelief then burst out in laughter.

    OGR: Give us a recount of exactly what happened, from your point of view.

    Rainz: The servers had just been taken down to prepare for the huge influx of players for the speech Lord British and Lord Blackthorne were giving throughout Britannia. When the servers came back up, I strolled through Britain with Helios, my fellow guild member. We headed to Blackthorne's castle where the first speech was being given.



    LB, Blackthorne, and their jesters were up on a bridge orating to the masses. Unfortunately I wasn't playing my mage character, so casting spells from a spellbook was out of the question. Luckily my character was a good thief who had high "stealing" skill. I desperately searched the backpacks of those around me and eventually came upon a fire field scroll. After that it was pretty simple, I just cast the scroll on the bridge and waited to see what would happen. Either LB or Blackthorne made the comment "hehe nice try", can't recall exactly who.



    It was a humorous sight and I expected to be struck down by lightning or have some other evil fate befall me. Instead I heard a loud death grunt as British slumped to his death. After that it was just pure mayhem, Blackthorne or another force summoned 4 daemons into the castle and people were dying left and right.

    OGR: After the deed was done, what was your next action?

    Rainz: I hauled balls out of the region like there was no tomorrow.

    OGR: What has Origin, and Lord British, said to you regarding your actions? Has any action been taken against you?

    Rainz: To make a long story short, Origin considered my style of gameplay to be detrimental to the nature of the beta test. I had previously played a character of evil alignment who slaughtered hundreds, this type of role playing was denounced by certain OSI members. After they had a discussion with me I erased my evil "Aquaman" character that same day and nailed his coffin. I thought that this had brought an end to the whole ordeal. Instead, after slaying LB, an OSI member informed me that I had come to the "last straw" and was now banned from "all further Origin World Online games."

    OGR: Will you be playing Ultima Online in the future? When the game is out in stores?

    Rainz: Would I try playing as the same character? I don't think I will be permitted to. Would I ever play under another alias? Maybe.

    OGR: Any other thoughts on the game or your actions?

    Rainz: No, that pretty much sums it up, hopefully some good comes out of incident for UO.

    OGR: Thanks for your time!


    It should also be noted that Lord British was played by:

    Richard “Lord British” Garriott is one of the most famous game designers of all time. Founder of the renowned software company Origin Systems and creator of the Ultima series of role-playing games, he has greatly contributed to the development of the gaming business.

    Any person that kills the inventor of the game, through glitch or no, is the man. Well done, I say.

  5. so, are any of these games actually good? I'm getting my own computer soon, so I'll have time to play properly, and while the concept of a MMORPG is fantastic, they never seem to have been pulled off correctly. I've played everquest for a short while, and I thought it was ass, but there are a few which are intriguing.

  6. Like every online game, they are only as good as the people you play with.

    Run with a good crew and they rock.

    Play alone or with shitheads if you want to stand alone in a corner of the woods, avoiding Fippy Darkpaw and smashing rats with a wooden stick ad nasium.

  7. Quote Originally Posted by MVS
    After they had a discussion with me I erased my evil "Aquaman" character that same day and nailed his coffin.
    That just makes it even funnier.

  8. OGR: After the deed was done, what was your next action?

    Rainz: I hauled balls out of the region like there was no tomorrow.
    "Your soul better belong to Jesus, mmm-mmmmm..... cause your ass belongs to me!"

  9. Quote Originally Posted by MVS
    Like every online game, they are only as good as the people you play with.

    Run with a good crew and they rock.

    Play alone or with shitheads if you want to stand alone in a corner of the woods, avoiding Fippy Darkpaw and smashing rats with a wooden stick ad nasium.
    Some MMOs all you do is kill beasts to collect funny hats and shit. Others are played to kill dudes and have a good time at it. Depends on the game you're playing, as with any game and yes. The people can make the diffrence.
    o_O

  10. Tracer, your stories are amazing.
    Quote Originally Posted by Drewbacca View Post
    There is wisdom beyond your years in these consonants and vowels I write. Study them and prosper.

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