Page 3 of 5 FirstFirst 12345 LastLast
Results 21 to 30 of 43

Thread: Myst IV Revelation!

  1. #21
    Quote Originally Posted by Compass
    The thing is, if you haven't found the idea of Myst (pretty, pretty scenery; lots of mechanical puzzles; no action whatsoever, just lots of thinking) intriguing enough to find a way to play it by now, it's probably not your thing. Same goes for Grave who tried it and wasn't feeling it. Not every game is for everyone. One man's "boring" is another man's "slow-paced, fascinating, thought-provoking, and immersive". Track down realMYST though if you're serious. This is the updated 3D-engine version of the first game with one new Age. In 1600x1200, this thing is *gorgeous*.

    And that DVD pack should only be $20, maybe less. I got it free when I bought URU. From what I read though the original Myst is a bitch to get running on XP.
    Everything that's a good game is my thing, and there is plenty I'm very interested in that I haven't had a chance to look into... you should see my pile of shame

    I've always wanted to give these a fair shake, so I'll keep an eye out for both these things. Mind you, it's hella fun to make fun of Myst, so I might not stop even if I like it.
    HA! HA! I AM USING THE INTERNET!!1
    My Backloggery

  2. Quote Originally Posted by Compass
    The novels were indeed excellent. Just awesome fantasy books through and through. Seeing as how they arose from a videogame, I bet I wasn't the only one caught by surprise at their quality.
    I loved the novels very much.You might think I'm weird but The Book of Ti'ana is my favourite book ever!



    Mzo:Yep you should get realMyst.It's candy for the eye.

  3. Quote Originally Posted by Compass
    The thing is, if you haven't found the idea of Myst (pretty, pretty scenery; lots of mechanical puzzles; no action whatsoever, just lots of thinking) intriguing enough to find a way to play it by now, it's probably not your thing. Same goes for Grave who tried it and wasn't feeling it. Not every game is for everyone. One man's "boring" is another man's "slow-paced, fascinating, thought-provoking, and immersive". Track down realMYST though if you're serious. This is the updated 3D-engine version of the first game with one new Age. In 1600x1200, this thing is *gorgeous*.
    My problem with the first Myst is that this pretty scenery was shown through rendered stills, primarily. My cousin showed my realMYST on the last PC he bought a few years ago, and it did blow me away. Granted, I don't think anything's going to convince me to like Riven, heheh, but I've always wanted to sit down and mess with realMYST, and see if it was the game or the presentation I had a problem with.

    That, and when reading this thread over again, I read something NoFace said and it occured to me that my sister and I were pretty damn young when we took this game on. That said, what was a boring, illogical puzzle then might be quite doable now.

    Keep in mind, Return to Zork has a somewhat similar presentation, though certainly more fast-paced and much less isolated... I loved the hell out of that game, overflowing amounts of cheese and all.

    I still feel like the popularity of games like Myst should have saved all kinds of adventure games, and am a bit angry that it never did. I like puzzle solving as much as anyone, but I like character interaction, action, and all kinds of other diversions too. Sam and Max 2, where are you?

  4. Quote Originally Posted by Grave
    I still feel like the popularity of games like Myst should have saved all kinds of adventure games
    Myst killed adventure games. It was so wildly popular among such a broad demographic that everyone tried to copy it, and the adventure genre was replaced with the Myst-clone genre. But nobody likes Myst clones, because they aren't myst and most of them such. Hence, no more adventure games.

    Anyway, this game came out and slipped right under my radar. I fired up the demo. It seems to use an extention of the technology used in Myst 3 (which was basically an updated version of the Journeyman Project 3 engine), so it's a bit dated looking, but there's alot more detail and animation to it all now, and the Myst atmosphere is definately present. I love the music. I might give it a shot. Seems to capture more of the Myst 1 style than the overly obtuse Riven.

    Riven was a pretty spectacular game in terms of it's world, the art, the atmosphere, and the detail which went into creating it all, but it really was totally confusing and directionless.

  5. I don't have the patience for Myst. I like the idea, graphics, and music. But WTF is up with the story? It's just too out there. And my god, I can't figure out the puzzles for the life of me... I have found, though, that Myst is great for putting me to sleep....LOL
    Last edited by kevincal; 29 Nov 2004 at 02:57 AM.

  6. Roommate and I split Revelation earlier this year. Haven't had much time for it, but we were both taken aback by the animation/attention to detail. The music, as Frogacuda said, has that atmosphere too. And, of course, there are the puzzles. Heh, a full install to the HD took up 8.5ish GB.

  7. So even though I'm a huge Myst geek (screw all the naysayers, the puzzles are among the best in gaming and I love the whole universe it's set in) I somehow managed to let this slip by thus far.

    Has anyone here played it? How does it hold up to the others? I'll wind up buying it no matter what, but I'd like to know what other fans think.

  8. It came out on Xbox for 20 bucks, I might pick it up in a few weeks after I finish what I'm playing now.

  9. Even though I always stick with Xbox releases unless there's a huge reason not to... I'd go with the PC version here. I mean, the entire game is mouse-driven. I can't imagine that working well on the Xbox.

  10. My Laptop would never be able to run this game though.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Games.com logo