http://wired.com/news/culture/0,1284...w=wn_tophead_2
Found this on Kotaku:
Kind of cool. We all probably had this thought, I just didn't know it had a name...Citing the haunting depiction of screen siren Naomi Watts in King Kong, author Clive Thompson muses on the botched photorealism that games (and this latest gen specifically) show when it comes to the human condition. The effect, Thompson points out, is called “Uncanny Valley” and concerns the realism of human depiction escalating as the complexity with which they are created is reduced. Meaning simple sketches are more realistic to us, because when things get too real, we’re distracted by their minor flaws.
PS: Yes, I know he gushes about Kameo. No, I'm not a viral marketer.
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