
Originally Posted by
StriderKyo
You're smokling some wicked ganj if you think it was the best in the series. Especially considering '95 was pretty much the same game with Iori instead of Scottie Pippen.
That said, I wasted my first year of university on this game, so I'm willing to give it another go-round for old times' sake. Maybe I'll finally beat '94 Rugal, the cheapest boss ever concieved of by the mind of man. But I'm casting another vote for revamped super inputs on some characters - I think I've managed Daimon's twice in my life, and one time was by accident.
'94 Rugal is a snap for me using Team England. Use Mai & Yuri in your 1st-2nd positions (Save King for last!). Try to tick-throw him in the first form. If you lose Mai and Yuri while fighting Rugal's 2nd form, go with Venom Strikes constantly. Just watch and make sure Rugal doesn't come too close. Rugal should try to reflect or block the Venom Strike, and every once in awhile he'll mistime a reflector and eat it.
In '95, Saisyu doesn't like to mess with Mai's Ryuenbu. He'll block. Get in range and do it adnauseam until the timer runs out or (if you're lucky) you end up killing him.
If I did a special 10th Anniversary KOF Project, it would have the original '94 music (yes, the STs of the first and second games are my favorites in this series), and the whole '98 lineup with the additions of Eiji, Mr.Big, Geese, and Krauser, Seth, Vanessa, Kula, and K9999 at least. There'd be different systems such as Original (used in '94 & '95), and Advanced (like '98). Oh yeah- '98 game play for life.
That one is the best to date.
Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)
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