Killzone is all about atmosphere. The high-motion first person view (almost Breakdown-ish) adds a lot I think, and the design of the environments--both structurally and artistically--is really solid. The game does have a pretty low framerate, though, and I hate that many of the levels are boarded up by invisible walls. Also, the controls could definitely benefit from some Halo-style auto-aiming (and the game has the lame-ass TimeSplitters-style sniper zoom).
Overall, it should be a pretty awesome game to play despite some technical downfalls The atmosphere of it is just bloody awesome.



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How disappointing.



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