Originally posted by Zerodash
I agree and disagree with you on this. Once you mentioned it, I can see that it does resemble graphics that the PSX has produced. There were lots of "shades of grey", industrial graphic environments in PSX games, MGS being just one example. The PSX also did these graphics well. New games on new systems that feature these types of graphical environments (industrial greys) often look like high-res versions of those PSX games.
That does NOT mean that these ZOE 2 shots are shite. The PSX had some great-looking low-res graphics, now we get great-looking high-res graphics (polygon counts are not as vital these days) with added special effects and sleeker design. Look at those particle effects, and that nifty design of Jehuty- very nice indeed.
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