id vote apb since ive never really played tempest![]()
Atari Soccer
Missile Command
Tempest
I, Robot
A.P.B.
I have no idea what Logg has been doing but that reminds me of that new arcade developer Eugene Jarvis was forming a year or two back called Raw Thrills. I wonder what happened with that.
*edit - apparently their game Target Terror did come out.
http://www.rawthrills.com/targetterror.html
Last edited by NeoZeedeater; 20 Feb 2005 at 01:46 PM.
id vote apb since ive never really played tempest![]()
I played Target Terror. Let's never speak of it again.
James
I once read an interview with Eugene Jarvis in Next Generation (#22 I believe, their seminal 100 best games ever list). In it, he talked about how shitty and unfocused today's (1996's) games are, and how nobody knows how to design anything and how they spend all their time on attract mode instead of game design.
And you know what game he was pimping at that time? Fucking Cruis'n USA.
Cruisin' USA was a pretty decent racer.
Maybe it's just that this and KOF '95 were the only games at my college rec center for a long period of time, but I really enjoyed it.
The spirit of liberty is the spirit which is not too sure it is always right. -Learned Hand
"Jesus christ you are still THE WORST." -FirstBlood
Cruisin was definately fun in an oldschool Outrun kinda way. I liked it. The sequels really added nothing, I guess, but the first was good.
Tempest.
A few years back when Videotopia was in Philadelphia, I hung out with Eugene Jarvis for a couple of hours during the day and after the museum closed (some guys I knew arranged for him to be there). We discussed how simplistic the Cruis'n series was, yet it was tremendously successful. When talk got around to what he was working on at the time, he said it was another Cruis'n game. I forget exactly how he worded it, but to paraphrase, he said "As long as people are stupid enough to keep playing those games, I guess we'll keep on making them." Eugene is a good guy, and he knows the difference between a good game and a profitable game.Originally Posted by diffusionx
Kind of humbling to have him watch you play his games, then switch places and watch as he absolutely decimates your scores. I won our four player Warlords tournament, but I couldn't touch him on anything he worked on.
Getting back to Dave Theurer, arguably his most important work was DeBabelizer. I'll stick with Tempest though...
EA is employed by thousands of Jarvises. Except they don't have the ability to make good games.
Gotta go with the popular choice, Tempest.![]()
Bookmarks