
Originally Posted by
Tsubaki
I think it's very cool that even in the disappointing DS library as of yet, there are new types of games emerging such as the "surgeon simulators".
Not a new type of game. There was actually a series of them released on PC a long time ago (they were in EGA even). There's also a game of this type released on PS2 in Japan by D3 before the DS games were announced.
I think Nintendo is putting the cart before the horse. They're pushing innovation in hardware and then saying to the devs 'okay, now use it.' What they really should be doing it approaching developers and saying 'what can't you do because of current hardware?' what features do you want and need to go past your current limitations for the next console generation?'
I honestly think that hardware innovation is for the most part over. All that it needs is better and more powerful, to allow the developers to take this enviroment and make something innovative out of it. Most don't, most seek the easy money... and usually fail, but some make the most of their new virtual sandbox, who probably won't be able to do that with the Revolution because it will be too unique, and will actually restrict them, the way the gamecube controller restricted developers.
"I've watched while the maggots have defiled the earth. They have
built their castles and had their wars. I cannot stand by idly any longer." - Otogi 2
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