Page 7 of 10 FirstFirst ... 356789 ... LastLast
Results 61 to 70 of 91

Thread: DOOM 3 (xbox)

  1. I haven't played the PC game in more than six months, but I don't really notice less use of the flashlight in the Xbox version. Which is good for me, because I like that mechanic of the game.

  2. Quote Originally Posted by g0zen
    That's because you never leave your house.
    Might stop by there sometime this weekend and play this through with you. But I have a lot to do today so it'll be much later on tonight or sunday. Let me know what's cool.

    "All creatures will DIE, and all things will be BROKEN: That is the law of the SAMURAI."

  3. I haven't gotten far into the game but will it continue to be like: enter room, can't see shit, get shot, exit and wait until they come around the corner and blast them? Some missions where you team up with survivors, block off areas etc would be nice.
    The weapons lacks a certain punch and I tend to get freaked out but also annoyed by the cheap scares, it does have some draw to it.
    Last edited by J2d; 10 Apr 2005 at 05:10 PM.

  4. Quote Originally Posted by J2d
    I haven't gotten far into the game but will it continue to be like: enter room, can't see shit, get shot, exit and wait until they come around the corner and blast them?
    It's Doom. So yes, that's really all it ever is (though you might use a bit more strategy when you get the soul cube... not much though). There are a few interesting sections that change things up for a few minutes, but for the most part it's just pure action.

    Then again, at least it happens at a relatively constant pace here. The PC version was repetitive AND really slow.

  5. The port of Ultimate Doom has a really weird bug/oversight. The sky does NOT change between episodes... it's always the mountains of Knee Deep in the Dead. Granted, this is one of my favorite backgrounds in a game, but it's still a weird oversight in what is otherwise a very good port of the two classic Dooms.

    Oh, and I still think this is more enjoyable than the PC version of Doom 3 by a fair margin.

  6. Me and BM co-oped this last night in like three hours.

    Sadly all the story elements were taken out, so I need to do a play through on my own to find out what the hell happened.

  7. Doom 3 or Doom 1/2?

    Co-op must be totally different if you can beat D3 in 3 hours. Or easy is really easy.

  8. Quote Originally Posted by sethsez
    The port of Ultimate Doom has a really weird bug/oversight. The sky does NOT change between episodes... it's always the mountains of Knee Deep in the Dead. Granted, this is one of my favorite backgrounds in a game, but it's still a weird oversight in what is otherwise a very good port of the two classic Dooms.
    Does this bug hit the PC version as well?
    "Your soul better belong to Jesus, mmm-mmmmm..... cause your ass belongs to me!"

  9. It's not a bug. He's saying that the PC version had a different background later on, but this one doesn't.

  10. Quote Originally Posted by Joust Williams
    Doom 3 or Doom 1/2?

    Co-op must be totally different if you can beat D3 in 3 hours. Or easy is really easy.
    Doom 3.

    It's kind of easy in that if one person, or even both people die your progress stays exactly where it is and you just respawn a little back and have to sprint up to where you were. Also there is no story.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Games.com logo