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Thread: Official Xbox 360 Thread.

  1. Quote Originally Posted by arjue
    I use the Duke at all times. small pad is for homoes with small girly hands.


    I use the Logitech Precision Controller, it's pretty much a mix of the duke (size) & the S-Type (button arrangement), it's also the most comfortable controller you'll ever hold.
    Last edited by ∀ Narayan; 11 Jun 2005 at 01:55 AM.

  2. I don't plan on buying anymore controllers since I'll be getting a 360 at launch, and I already have 6 controllers (4 S-type, and 2 wireless).
    Check out my blog: ExHardcoreGamer.com

  3. Quote Originally Posted by U K Narayan
    Maybe.

    Anyway, this is good news, because Seagate makes some excellent hard-drives.

    I feel the same way, but you know what? I wouldn't worry about it. Microsoft has more than enough financial backing to support their consoles, and even if they don't get the winning position in the next-generation, more people are going to take notice to them. If they have to start out small to get on top, they're going to do it.

    Today there are far more people enjoying the luxury of having an Xbox in their homes than last year, but that just relates to common sense - more people take notice over time.
    I think the Xbox also gained ground because AV-enthusiasts who have spent a lot of money on a nice TV wanted stuff that would at least somewhat take advantage of their TV's capabilities.

    For the next gen, MS will probably be reasonably satisfied with a 50/35/15 (Sony/MS/Nintendo) worldwise market share. That'd be an improvement over the current generation, and enough to establish them as a potential industry leader.

  4. Quote Originally Posted by EvilMog007
    Theres a pretty interesting read on gamespot about 360vs PS3 harware.
    http://www.gamespot.com/news/2005/06...s_6127350.html


    I dont know why but I want 360 to do better than PS3. Even though it wont.
    LAWL
    I <3 Zboz

    Seriously though, what are the overall advantages of a unified pipeline? How big a diffrence is 550Mhz to 500Mhz? What's all of this about proceedural rendering or whatever it was MS patented and touting? Is PS3 even finalized? Is the RSX even made yet? Are the Cell or Xenon processors much diffrent technologically being that they're both from IBM and both built for thier respective hardware and, most importantly developed around the same time with the Cell being newer (I suppose). Whats the story with the RAM too? Half of PS3s RAM is faster than the unified memory in the 360, while the other half is the same speed. While faster only 256 can be used by the RSX? Is this correct? So in theory could Xenos use more available unified memory if needed? Too many questions.
    o_O

  5. #955
    Quote Originally Posted by Tracer
    LAWL
    Are the Cell or Xenon processors much diffrent technologically being that they're both from IBM and both built for thier respective hardware and, most importantly developed around the same time with the Cell being newer (I suppose).
    The Cell is significantly more powerful than the PowerPC architecture. I think what the main question that the GameSpot article raises is this:

    Did Sony do such a shit job designing the PS3 that even though they have better hardware components, the architecture pisses that advantage away?

  6. The Cell is significantly more powerful than the PowerPC architecture.
    Wheres the proof? I know youre not designing CPUs in Durham.

    I think the two biggest questions for the PS3 are:

    01. Will Nvidia be able to deliver?
    02. Will developers be able to use the Cell properly, such that it is?

  7. #957
    Quote Originally Posted by diffusionx
    Wheres the proof? I know youre not designing CPUs in Durham.
    I'm talking in terms of the chip lines. It's impossible at this point to compare the PS3's Cell to the 360's PowerPC specifically, because they are both proprietary. For the record, I do have buddies in Austin.

  8. Quote Originally Posted by Tracer
    LAWL
    I <3 Zboz

    Seriously though, what are the overall advantages of a unified pipeline? How big a diffrence is 550Mhz to 500Mhz? What's all of this about proceedural rendering or whatever it was MS patented and touting? Is PS3 even finalized? Is the RSX even made yet? Are the Cell or Xenon processors much diffrent technologically being that they're both from IBM and both built for thier respective hardware and, most importantly developed around the same time with the Cell being newer (I suppose). Whats the story with the RAM too? Half of PS3s RAM is faster than the unified memory in the 360, while the other half is the same speed. While faster only 256 can be used by the RSX? Is this correct? So in theory could Xenos use more available unified memory if needed? Too many questions.
    Are you really looking for answers to these questions? Or are you expressing frustration that all these buzzwords, specs, and graphs that both companies are throwing out muddy the water and do little to explain the picture to the average gamer? I think I can field most of those (within public information) if you're really curious.

  9. "The New York Times (free registration required) has an article that sheds a little more light on Steve Jobs' decision to move to Intel for the new Macintosh architecture. Revealed in the article is the fact that Steve met with Ken Kuturagi and rejected the use of Cell outright stating that he was disappointed in the design and that it didn't even match up with Power PC."

    Mr. Kutaragi tried to interest Mr. Jobs in adopting the Cell chip, which is being developed by I.B.M. for use in the coming PlayStation 3, in exchange for access to certain Sony technologies. Mr. Jobs rejected the idea, telling Mr. Kutaragi that he was disappointed with the Cell design, which he believes will be even less effective than the PowerPC.
    Didn't know where else to put it, but it supports the Power PC architecture, which is what X360's CPU is.
    Last edited by ∀ Narayan; 11 Jun 2005 at 09:36 PM.

  10. Quote Originally Posted by U K Narayan
    "The New York Times (free registration required) has an article that sheds a little more light on Steve Jobs' decision to move to Intel for the new Macintosh architecture. Revealed in the article is the fact that Steve met with Ken Kuturagi and rejected the use of Cell outright stating that he was disappointed in the design and that it didn't even match up with Power PC."

    Didn't know where else to put it, but it supports the Power PC architecture, which is what X360's CPU is.
    As far as Jobs is concerned, he's probably right, Cell is not very suited to today's typical PC software and multitasking operating systems, let alone today's games, and a general purpose multicore processor would be much better for a PC.

    But that doesn't really tell you anything about Cell's potential when used effectively by custom software.

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