What do you mean by "3d Go anywhere"? Like a portable game that's 3D? Or a 3D game that doesn't limit where you can go? I'm not sure what the latter would even mean. I mean you could "go anywhere" in Battlezone.
In a discussion on another board, a certain game was proclaimed the first 3D go anywhere game. I found this to be dubious, so I figured I'd ask the Stephen Hawkings of game history on this board what the answer may be.
What do you mean by "3d Go anywhere"? Like a portable game that's 3D? Or a 3D game that doesn't limit where you can go? I'm not sure what the latter would even mean. I mean you could "go anywhere" in Battlezone.
a game presented in 3D in which you could go anywhere you wanted.
So why wouldn't Battlezone qualify? Or the old Flight Simulators? That seems like a meaningless distinction. Can't you "go anywhere" in most 3D games? The limits are generally just the bounds of the game's world, and they still are.Originally Posted by Kraftwerks
Last edited by Frogacuda; 29 Aug 2005 at 11:27 AM.
that works for me, but I imagine these other folks are thinking polygon 3D. Sorry i didn't clarify that.
Isn't Battlezone polygonal?Originally Posted by Kraftwerks
Again, I get the impression that the people' you're talking to don't even really know what they're trying to express because it's a really peculiar phrase. What was the game they made the claim about?
Battlezone was vector based i believe.
My money's on Mario 64.Originally Posted by Frogacuda
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Vector or raster it's still made of polygons. I don't really see why the monitor type matters.Originally Posted by Kraftwerks
As far as the big, popular titles people would mention, I think Mario 64 beat Tomb Raider to market.
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