
Originally Posted by
Compass
Anyone who is in favor of, or defends in any way, $40 portable games loses -- period.
I don't understand this line of reasoning. Why are portable games intrinsically less valuable than non-portable games, especially in our modern era of gaming?
And in response to Bacon's comparison to Okami, why should development time/costs dictate a game's worth? Surely you wouldn't expect to pay $20 to see Lord of the Rings just because the movies cost $300 million to make.

Originally Posted by
Yoshi
Anyone who is in favor of, or defends in any way, $35 portable games that could have been done on a console two generations ago except for a shitty stylus gimmick loses -- period.
burn
Last edited by sleeve; 31 Aug 2006 at 08:15 PM.
The spirit of liberty is the spirit which is not too sure it is always right. -Learned Hand
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