Originally Posted by
DavidJaffe
It's late (3am)...I can not sleep...so I figured I'd post about something that has bugged me for a while:
It really bothers me when game journalists throw themselves in with the folks who actually make the games when they talk about OUR industry.
I'm not sure if you have noticed this as well, but I see this alot, especially in op-ed pieces, letters from the editor,etc....often times it reads something like this:
-We need to examine other ideas than just racing games or our industry will dry up....
OR
-Our industry is worth 11 billion dollars...
...but the thing is, the game journalists are not part of the game industry in my mind. They have their OWN industry: magazine publishing. Or web publishing. Or hey, even journalism! But not GAME MAKING.
And it really bugs the shit out of me that they lump themselves in with developers and publishers.
I'm not some elitist snob, mind you. It's not like I'm trying to close the doors to others and say: NO! YOU CAN'T PLAY IN OUR LITTLE CLUB!
Hey, we're even talking to a guy who writes for a mag I love about doing some design work for us here at Sony. So it's not like we're opposed to the guys who write about games crossing over and MAKING games. Seems like a logical step to me.
My frustration has more to do with the fact that I think this kind of thinking on the part of game journalists degrades and demeans the actual job that they could/should be doing (and in some small cases actually are)....I want game journalism- at least 50% of it- to be more like music or film journalism of old. I want it to challenge us and tear our shit apart and analyze it and- when we do a good job- champion it and bring the message to the masses.
I've read a bit about how film critis in the 1970's really played a significant role in the advancement of the art form at that time. Same with music critics in the 1960's.
And if you look at the state of film criticism today- which is very bland and simple- one has to wonder if there is a correlation between the lack of folks challenging the film makers in a public forum AND the crappy films that Hollywood seems to be putting out more and more often.
Now hey, games are fun and I think game journalism can take on many forms. I don't think every/any mag/website needs to be dry and dull. I mean,I get jazzed as the next guy when the crazy, Mad Magazine style antics of the PSM crew hit my mail box every month. So shit yeah, there is room for that kind of stuff in my mind.
But I can't help thinking that there's just not enough real, meaty game journalism happening. Now sure, some of that has to do with what the public will actually pay for (it's not like NEXT GEN magazine- one of my faves of all time- was a chart topper). But doesn't some of it also have to do with the mentality of the folks who write for these magazines IF indeed they are not respecting their OWN industry enough to claim JOURNALISM as their industry? I mean, can you imagine if Pauline Kael claimed her industry was the movie making biz VERSUS the biz of being a critic? It just sounds crazy.
...by the way, I know there are more and more web sites that ARE trying to write about games in a more serious light and that's a welcome switch. But I think they lack the ability to do the thing that the mainstream mags DO VERY WELL: write for the masses.
But it IS a start I suppose...
...still, there's gotta be a balance between writing ABOUT interesting stuff and still making it interesting to read. Rolling Stone does a good job of this from time to time. Premiere magazine USED to until it became a full fledged PR tool.
...ok, getting tired...I hope I didn't piss off some of you game journalist who read this blog but I gotsta speak my mind....and hey, I KNOW you guys have bills to pay too and you gotta write what the consumer wants (and in this day and age, there are not many consumers who want to be challenged)....but shit man, isn't there a way to do both?
But then again, that may be just as hard as you guys asking us: can't you make a commercial, mainstream title that still has artistic, social merit?
And to that I say two things:
a- touche, bitch!
b- We're doing our best! Lemme know if you think our next game nails it!
David
ps. There are SOME mags/sites that ARE doing some really nice writing about games in my opinion. So it's not a total wasteland in that respect....and NO I won't name them. I think that crosses the line from a standpoint of hurting Sony in that I don't want to be the guy who is out there bashing specific magazines and then see those mags take it out on Sony games just for spite. But catch me in public and you know I'll spill the beans! Oh, by the way, I don't dislike ANY of the key magazines or websites. I really do think they all do at least a few things really well and I gladly pay for them all each month/year. I'm just talking in regards to the issue of real, meaty game journalism.
Oh, but I will say this to ALL the fucking print mags: LESS FUCKING PREVIEWS AND MORE FEATURES!!!! I can get my previews on the web a shit load faster than I get them from you. I wanna read some STORIES and MEATY INTERVIEWS in the print mags....and I wanna spend more than 5 minutes reading your magazine that I've paid 5 bucks for. I really should be READING your magazine, not just FLIPPING FUCKING THRU IT!!! More content please!!!
Did you see ROLLING STONE with the BONO interview?!? Give me THAT but with KOJIMA....OR MIYAMOTO! And no more of this bullshit about how he plays the fucking banjo and likes to garden. Wow, that's hard hitting! Shit guys, dig into the man and let us know what makes him tick, what he really likes and dislikes, his political views, what his stresses are, what his vices are, does he feel stress to save Nintendo,etc....you know, go and WRITE something! Man, I would gladly pay triple for a mag like that! And shit, if you guys don't champion the real visionaries of this biz in a meaty and detailed and challenging way, who ever will?!?
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