AUGH, I had EVERYTHING done but Juggernaut. EVERYTHING. I even did the lives trick with Gambit and died at Juggernaut over and over and over again. Really, did anyone ever kill him??Originally Posted by Mikey
Robocop 3 for SNES had some good music. SNES9x even used a tune from that game.
Rise of the Robots had some nice tunes.
Spiderman and The X-Men for SNES had great music but the difficulty and layout of that game ruined it.
AUGH, I had EVERYTHING done but Juggernaut. EVERYTHING. I even did the lives trick with Gambit and died at Juggernaut over and over and over again. Really, did anyone ever kill him??Originally Posted by Mikey
HA! HA! I AM USING THE INTERNET!!1
My Backloggery
I liked it back in the day, but going back to it now the music is wayyyy better than the actual game. The game's AI is pretty broke, which is bad for a stealth game.Originally Posted by g0zen
You're WRONG. WRONG, WRONG, WRONG! EVERYONE'S WRONG EXCEPT ME!Unlimited SaGa is the most dramatic example of a SaGa game not deserving its soundtrack.
;_; You hurt me.Riviera's soundtrack pretty easily outshines the rest of the game.
;____; STOP IT!Legend of Mana
Um... Did anyone mention Kingdom Hearts? I almost forgot about that one.
Donk
Originally Posted by Mzo
Juggernaut cost me about 4 snes controllers.
I remember calling a hint line because I was so frustrated that I couldn't beat him. Here's how you do it.Originally Posted by Mzo
There are heavy objects (safe, 1 ton weight, etc) hanging from the ceiling via a rope. What you have to do is slash these ropes so that the objects fall on Juggernaut. I don't remember how many objects have to fall on Juggy's head, but you have to do it numerous times to weaken him to the point where you can then kill him by slashing him.
R.I.P. Paragon Studios
Oh man, don't be talking no smack about Wild Arms. I loved that game. That is why I have Wild Arms: Altar Code F preordered, it's a remake of the first game with better graphics and the same awesome soundtrack. So nyah nyah.Originally Posted by TrialSword
nyah nyah you wasted money
bububut frank black. ;_;Tony Hawk's American Wasteland. No game deserves a soundtrack as painfully horrible as that.
Yeah, it does suck, though.
Street Fighter EX3 is not worthy of its soundtrack. This game's BGM is good stuff, by the team of Yack, Shinji Hosoe, Ayako Saso, and Takayuki Aihara. SF III Third Strike would've been a better game to put this soundtrack with.
They certainly were. Gamadelic's soundtracks on Rohga and Vapor Trail are hot, and these two games are great.Originally Posted by Seven Force
Now back to Fighter's History. It is mildly entertaining for one odd reason- it has the goofiest voices I've ever heard in a fighting game. Other than that it's plain mediocre except for the BGM.
Ray- "Baked Potato!" (Big Tornado, QCF+Punch)
Mizoguchi- "Pissoff, Pissoff!" (Renzo Kukeri, some flying kick move, QCF+Kick) & "TAKE A GOOD LOOK AT THAT!" (Tiger Bazooka Blast, QCF+P)
Lee- "Dingo Die" (Senkyutai, QCF+K)
Samchay- "Nachos!" (Matlon Jusalop, QCF+P)
Fei-Lin- "Donald Duck!" (Toroh Zan, QCF+P)
Last edited by gameoverDude; 18 Nov 2005 at 01:34 AM.
Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)
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