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Thread: Games that don't deserve their soundtracks.

  1. Robocop 3 for SNES had some good music. SNES9x even used a tune from that game.

    Rise of the Robots had some nice tunes.

    Spiderman and The X-Men for SNES had great music but the difficulty and layout of that game ruined it.

  2. #62
    Quote Originally Posted by Mikey
    Spiderman and The X-Men for SNES had great music but the difficulty and layout of that game ruined it.
    AUGH, I had EVERYTHING done but Juggernaut. EVERYTHING. I even did the lives trick with Gambit and died at Juggernaut over and over and over again. Really, did anyone ever kill him??
    HA! HA! I AM USING THE INTERNET!!1
    My Backloggery

  3. Quote Originally Posted by g0zen
    WTF? Tenchu kicks ass, the music adds to the game, in no way does it eclipse it.
    I liked it back in the day, but going back to it now the music is wayyyy better than the actual game. The game's AI is pretty broke, which is bad for a stealth game.

  4. Unlimited SaGa is the most dramatic example of a SaGa game not deserving its soundtrack.
    You're WRONG. WRONG, WRONG, WRONG! EVERYONE'S WRONG EXCEPT ME!

    Riviera's soundtrack pretty easily outshines the rest of the game.
    ;_; You hurt me.

    Legend of Mana
    ;____; STOP IT!

    Um... Did anyone mention Kingdom Hearts? I almost forgot about that one.
    Donk

  5. Quote Originally Posted by Mzo
    AUGH, I had EVERYTHING done but Juggernaut. EVERYTHING. I even did the lives trick with Gambit and died at Juggernaut over and over and over again. Really, did anyone ever kill him??



    Juggernaut cost me about 4 snes controllers.

  6. Quote Originally Posted by Mzo
    AUGH, I had EVERYTHING done but Juggernaut. EVERYTHING. I even did the lives trick with Gambit and died at Juggernaut over and over and over again. Really, did anyone ever kill him??
    I remember calling a hint line because I was so frustrated that I couldn't beat him. Here's how you do it.

    There are heavy objects (safe, 1 ton weight, etc) hanging from the ceiling via a rope. What you have to do is slash these ropes so that the objects fall on Juggernaut. I don't remember how many objects have to fall on Juggy's head, but you have to do it numerous times to weaken him to the point where you can then kill him by slashing him.
    R.I.P. Paragon Studios

  7. Quote Originally Posted by TrialSword
    The original Wild Arms. The soundtrack was awesome, and has aged far better than the game itself.
    Oh man, don't be talking no smack about Wild Arms. I loved that game. That is why I have Wild Arms: Altar Code F preordered, it's a remake of the first game with better graphics and the same awesome soundtrack. So nyah nyah.

  8. nyah nyah you wasted money

  9. Tony Hawk's American Wasteland. No game deserves a soundtrack as painfully horrible as that.
    bububut frank black. ;_;

    Yeah, it does suck, though.

  10. Street Fighter EX3 is not worthy of its soundtrack. This game's BGM is good stuff, by the team of Yack, Shinji Hosoe, Ayako Saso, and Takayuki Aihara. SF III Third Strike would've been a better game to put this soundtrack with.

    Quote Originally Posted by Seven Force
    Fighter's History

    Gamadelic was an awesome in-house group.
    They certainly were. Gamadelic's soundtracks on Rohga and Vapor Trail are hot, and these two games are great.

    Now back to Fighter's History. It is mildly entertaining for one odd reason- it has the goofiest voices I've ever heard in a fighting game. Other than that it's plain mediocre except for the BGM.

    Ray- "Baked Potato!" (Big Tornado, QCF+Punch)
    Mizoguchi- "Pissoff, Pissoff!" (Renzo Kukeri, some flying kick move, QCF+Kick) & "TAKE A GOOD LOOK AT THAT!" (Tiger Bazooka Blast, QCF+P)
    Lee- "Dingo Die" (Senkyutai, QCF+K)
    Samchay- "Nachos!" (Matlon Jusalop, QCF+P)
    Fei-Lin- "Donald Duck!" (Toroh Zan, QCF+P)
    Last edited by gameoverDude; 18 Nov 2005 at 01:34 AM.

    Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)

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