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Thread: Flying Shark

  1. Flying Shark

    Normal rules:
    1 credit, no continues.

    I can't get terribly far myself, but I'm game to compete.
    Your llamas will be calm under most circumstances. Grouse flying up from under the feet will unglue the calmest llama

    Post-college, pumpkin-defenestrating, tricycle racing angst. Whoosh.

  2. Ok, here's something for somebody to beat:

    Score Area Name

    1)173680 38 Dripdry
    2)
    3)
    4)
    5)

    Alright, now there are five slots just waiting to be filled, ladies and gents!
    Last edited by Dripdry; 26 Feb 2006 at 02:31 PM.
    Your llamas will be calm under most circumstances. Grouse flying up from under the feet will unglue the calmest llama

    Post-college, pumpkin-defenestrating, tricycle racing angst. Whoosh.

  3. which version are you playing?

  4. Flying Shark PCB

    Flying Shark PCB
    DEL - 1,673,480 - Area 299

    This has always been an infuriating game
    The biplane moves far too slowly - no escape from Loop 3 bullets onwards if you're not at the right place at the right time.
    Nevertheless, this game can be Mastered, as I used to watch my friend UBN Loop it 24 x round in Finsbury Park arcade back in the 80s.

    I'll push on with it a bit more. Anything in the 4th Loop will do


    Regs, DEL

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