Yeah, worked for Rise of the Kasai. Good job, fanbase! Rant and rave for a sequel, and then ignore it! Same thing'll undoubtedly happen here.Originally Posted by Revoltor
...except this one's worth a damn.
Whats the big deal about the original BG&E? 6/10 at most. I cant even force myself to finish it.
Probably would be an 8/10 without the stealth.
Last edited by diffusionx; 14 Mar 2006 at 09:14 AM.
Yeah, worked for Rise of the Kasai. Good job, fanbase! Rant and rave for a sequel, and then ignore it! Same thing'll undoubtedly happen here.Originally Posted by Revoltor
...except this one's worth a damn.
Opaque will be overjoyed. He loved that fucking game.Originally Posted by omfgninjas in iraq
Dolemite, the Bad-Ass King of all Pimps and Hustlers
Gymkata: I mean look at da lil playah woblin his way into our hearts in the sig awwwwwww
Is Michael Ancel working on this?
Agreed. The only thing that really makes the game unique is the art design. Its not a bad game, but just an average, solid game with excellent style.Originally Posted by diffusionx
I also didn't finish BG&E. I don't know why, it never really grabbed me. The sequel might be better though, who knows.
Well Rise of the Kasai sucked.
Of course, Mark of Kri sucked too IMO.
I thought BG&E was the game that the 3D Zeldas shoulda been (I haven't liked any of the 3D Zeldas yet).
It seemlessly went from story to gameplay, graphics were beautiful, and the game was streamlined. No part of the game ever felt like it was dragging (unlike sailing around for the triforce in Wind Waker).
I'd love to see a sequel.
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