I think it's because I just haven't put enough variation between board angles & perspective for most of the frames. I'll have to fix it. Also the lead up to the holding frame where he has arms extended makes his head "pop" weird. It snaps towards the camera violently. The motion / angle is alright. The way the game is situated it looks OK. Rough, but passable.
I will have to practice a little more. I kind of got thrown in to this without any animation experience whatsoever (kind of a problem). But I'm having fun with it, though. Seeing your drawing moving and in-motion is a great sensation.


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