MD. Taluluto is a pretty popular manga character, anyway.
MAGICAL TARURUUTO-KUN
was this released on PC Engine, or part of a series that was? The main character look svery familiar.
MD. Taluluto is a pretty popular manga character, anyway.
Jemery he ain't.
Nice thread Steve
Yea, I love threads like this. Would be nice to see one like this for my beloved Sega Saturn...
Steve, you ever play Wild Guns? That's such a badass SNES game.![]()
"All creatures will DIE, and all things will be BROKEN: That is the law of the SAMURAI."
Magical Pop'n looks so cool. I remember seeing screens of that in magazines forever ago. But I think I'm long past the point of playing any game that's over an hour and requires you to finish it in one sitting.
I just wanted to say this thread is amazing. Mega well done, Steve, and please keep 'em coming.
ABOUT ME.
"Underground music should have its back turned, it needs to be gone, untrackable, unreadable"
Kairi, yes I have 3 Saturn links for obscure games in my very 1st post in this topic. Giga Power I own Wild Guns but have yet to play it, though you're right from all accounts I hear it kicks ass. Thanks for the compliments everyone
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Magical Quest Starring Mickey Mouse was one of the SNES titles that received much fanfare for its smooth gameplay, graphics and polished feel during the system's infancy. It was yet another Capcom smash. In '94 Capcom released the sequel The Great Circus Mystery which added a 2-player mode with Minnie. The next year Japan gamers were graced by the last in the trilogy: MICKEY & DONALD: MAGICAL ADVENTURE 3
Today we examine the game that sadly never was in the US (though Capcom ported the trilogy to GBA in 2005)
If you liked the first two you'll like this too. You still get suits with different abilities as you advance through the game, it still employs the "snatch-a-block-out-of-the-air-and-toss-it-at-the-baddie" system, and it's still all quite easy. A password system is included to make your life even easier. Animation, as always, is top-notch.
You won't find anything new here, but perhaps, that's just as well.
The game opens up with Mickey visiting Donald. Huey, Duey and Luey, being bored, decided to venture upstairs to the attic. They find an ancient book and, well, curiosity killed the cat, er, duck? (Ed. What am I paying you again?)
Lights emanating from book: usually a bad thing
Oh shoot, I reckon that not be too good a thing either
And so you're off with the choice of Mickey or Donald in the 1P game, or 2P game if you can conjure a friend to play along. Mickey and Donald have different suits which is a plus. There are 7 stages, with multiple levels in each. Here's a quick peek
Stage 1
1st mid-boss
1st boss
Stage 2
Donald displays the power of this particular garment
the poor chap hasn't grown into it quite yet
Stage 3
Mid-boss is "dying" to meet you (Ed. Oh dear)
Stage 4
This costume packs a mean wallop!
Stage 5
The wavy blocks here are a nice touch. Those bubbles act as breathing points
Stage 6
Sheesh, talk about getting cold feet
And you wonder why he carries such a big hammer...
Stage 7
This is just the opening, and already things are heating up...
CLOSING THOUGHTS
It's Mickey. It's Capcom. It's Mickey BY Capcom. It's good.
Donald: 1, 2, 3!
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Sadly I missed out on going to DisneyLand as a youth. I didn't get to experience the "Happiest Place on Earth" (haha, sure, tell that to the Pink Poodle..) until my Senior year in high school where we celebrated our SENIOR GRAD NIGHT. We had the park closed off to the Class of 2001 from Midnight to 6 AM -- it was ours to run... and ours to rule. *maniacal laughter*
My friends and I immediately hitched on the first ride we could... the pirate water thing... I still recall going under the cave for the 1st time, with that WHOOSH sound echoing throughout the cool crisp night air as darkness devoured us. Awesome
I remember the park being lit up... the dance room bumping with carefree to-be-high-school graduates.. the free food... all the rides you could go on. By 4:30 AM you could see numerous couples passed out on the benches. But not us... no, we were wide awake and determined to squeeze the park for all it was worth.
This next game definitely brings back memories of that night.
MICKEY NO TOKYO DISNEYLAND DAIBOUKEN
Not by Capcom, but TOMY. Despite less-than-stellar control which makes the game harder in spots than it should be... this is a very nice platformer. And indeed, a pleasant surprise as I had never heard of it before, yet found in it a very enjoyable game featuring a timeless household icon.
Mickey must rescue his friends, entrapped by the evil Pete, and to do so he must conquer each section of the park. He faces Pete at the end of the worlds, and in between there's all manner of traps and minions to thwart your progress.
Mickey attacks with water balloons. Yes, water balloons. The standard kind is flicked horizontally and may be charged to be of a bigger variety. The other kind is heaved upward, or, if held down will send Mickey in the air. A decreasing meter shows you how long til the balloon pops.
While in mid-air you may press forward and Mickey will be shot in said direction. In certain areas this is a must. You can even do a diagonal downward/upward dive.
Another nifty ability of Mickey's... hold Y and kneel down. Mickey will set a water balloon on the ground which he can then jump on to really catch some air, or sometimes this method must be used to create a weight.
Or it could be used to pick off enemies below! Ace!
The game has a total of 18 levels, 6 sections of the park with 3 levels each. Like Mickey & Donald 3 passwords are given to make life easier. Here's a quick look at the 6 stages
Stage 1
surfs up dude
This next part is absolutely gorgeous. But before you can enjoy it for too long the treasure chests (all but one) come alive
oooh
mandatory platforming fire section
the infamous dripping part
don't feed the pigeons -- oy
This bastard tosses food in the water to attract the biting fish
when underwater you'll need to come up to breathe, here's a nice little section meant just for that
the Japanese sure love their night scenes and stars don't they?
Level 1's boss... just jump over the barrels he flicks and spray him
He doesn't go down without a dirty fight though, here Pete shows off his best Final Fight boss 1 impression
Whew, and that's just stage 1! Enjoy it, because it only gets harder from here on out
Stage 2
Usually brown is a bland color in games but TOMY made it look exceptional here
Stage 3
oh shit
Stage 4
Stage 4 is a vertical level that starts off showing bottom to top, top to bottom. Remember the old shooter IN THE HUNT where that giant stone creature constantly stalks you up the screen? There ya go
notice the change here from the previous pic
Stage 5
Stage 6
this creepy ghost face appears 1st thing in stage 6... it's an easy sitting target though with no attacks of it own
CLOSING THOUGHTS
Like Mickey & Donald Magical Adventure 3 this game is not a 1-hit wonder. On easy you have 8 health bars (in the form of balloons), medium 5 and hard 3. As mentioned, the control may cramp your style but it can be worked around, and if you're looking for a Mickey game that actually is CHALLENGING for a change, this one does the job nicely. Mickey Tokyo is a sweet game to kill a couple hours with on those dark rainy Sunday afternoons. It's not in the class of Capcom's SNES Mickey Trilogy, but TOMY did a commendable job of not disgracing the proud name.
Mickey & Donald 3: Level 1
Mickey Disneyland: Level 1
Hey, Steve. I'm glad to see you and your amazing theads over here and at GaijinPunch's site lately. Keep up the good work, my man.
Speaking of GaijinPunch, I bought this game complete awhile back from him thinking it was another Capcom Disney game but was a little disappointed when I actually found out it wasn't. It's pretty decent, but like you already said, the controls are sort of weak.
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