*jumps up and down*a game rating, in most cases, is not a reliable tool for predicting game sales.
Yep, gravity still works too. So long as we're investigating the obvious, I thought it best to check.
It's true that making a game good will help it sell better than just making it licensed, but when the money is good enough as-is it just doesn't seem worth the publisher's time. Someone can probably say something about the development time/resources to profit ratio better than I can, but that's it in a nutshell.
James
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