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Thread: Everything You Need for the PSP...PART II

  1. ^^^^

    Well, I loaded DGen 1.70 last night. Rockman Megaworld/Wily Wars and Contra Hard Corps will not run (both ran fine on PSP Genesis), and I've tried several different roms. Hrm.

    edit: 3 different roms now for each from at least two different sources now and DGen still will not run them. When trying to boot either Wily Wars or Contra, it just goes to a black screen on the view window. In the process I also discovered DGen will not run the Genny rev of Sparkster, just goes to a screen with region info and a message from whoever dumped the rom. Looks like I'll keep my PSPGenesis for these and any other odd games that won't work.
    Last edited by 1CCOSA; 05 Feb 2007 at 08:47 PM.

  2. I've been away from the homebrew scene for so long, besides D-Gen, what else in new in the world of homebrew? Whats must have.

    P.S.: i am loving every second of FFVII on PSP, it looks great, plays fine, and it was about time i got a good replay of it.

  3. Thought I'd also point folks to a nice little app I found last night. It's called Ogranise and is a nice solution if you are tired of corrupted icons:

    http://www.dcemu.co.uk/vbulletin/sho...light=ogranise

    It's a program sorter which runs from the XMB and lets you shift all your corrupted icons to the very bottom of your homebrew list so they're at least out of sight. Which is a decent alternative since in my experience, quite a few emus such as DGEN and TYL will not run or list roms when their folders are renamed by programs such as pspsicko, brew, ect. Just unzip the files, move the main and % folders into psp/game and you are good to go.

    edit: Was reading on the dc-emu forums on DGen 1.70, comments in there confirm its compatibility still needs quite a bit of work. And another big negative for me, just tried running Wonderboy in Monster World and it loads the title screen but the game won't respond after hitting start.
    Last edited by 1CCOSA; 01 Feb 2007 at 05:09 AM.

  4. Recovery mode of the OE firmwares has a hack that totally hides all Corrupted Data, so that program's pointless.

  5. Quote Originally Posted by ChaoofNee View Post
    Recovery mode of the OE firmwares has a hack that totally hides all Corrupted Data, so that program's pointless.


  6. ^^^^

    Disabling corrupt icons in recovery didn't work. Apparently it's not foolproof, someone in the dc-emu forums reported the same issue.

  7. Quote Originally Posted by ChaoofNee View Post
    Recovery mode of the OE firmwares has a hack that totally hides all Corrupted Data, so that program's pointless.
    It doesnt always work. I use PSickoPortable. If you have PSPBrew, it hides icons also. I might have to use PSPBrew so I can reorder my PSP apps, ISOs and PS1 games.

  8. OK, for now I'm officially done with DGen. Last night I gave Earthworm Jim and Gunstar Heroes a spin.

    In GH there is very noticeable slowdown and frame rate drops. As an example, I was playing stage 1 and was surrounded by baddies. So, of course I did the jump/dive move to evade them. As my guy was flying through the air/landing the animation slowed and became quite choppy. While sliding down the pyramid/slope, my character disappeared a few times.

    In EJ, getting hit by an enemy will cause your character sprite to completely disappear for several moments at a time which literally gives you an invisible Jim firing his gun out of thin air. I have never experienced either issue with PSPGenesis.
    Last edited by 1CCOSA; 01 Feb 2007 at 07:37 PM.

  9. Quote Originally Posted by Dylan1CC View Post
    ^^^^

    Disabling corrupt icons in recovery didn't work. Apparently it's not foolproof, someone in the dc-emu forums reported the same issue.
    Yeah, I had problems, but then I reformatted my MSProDuo.

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