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Thread: Fable 2

  1. Fable 2

    I'm surprised there's not already a thread for this, with all the cool stuff they showed at GDC. Anyway...
    Quote Originally Posted by joystiq
    Molyneux: no death in Fable 2, but scars

    16 Comments by Richard Mitchell Jul 12th 2007 8:35PM
    Filed under: Microsoft Xbox 360, RPGs, E3

    After sampling the delights of Fable 2 (more on that soon) we had a little chat with Peter Molyneux about death. Specifically, we talked about how death would be treated in Fable 2. Typically, death in video games means loading the previous checkpoint or restarting a given level. According to Molyneux, such will not be the case in Fable 2. Instead, when overpowered and bested by an enemy, players will be left with a permanent reminder of their defeat: a scar.

    Granted, the scars are cosmetic, but they do affect how NPCs perceive the main character. The idea apparently came to Molyneux after watching Casino Royale, in which James Bond undergoes particularly brutal torture during one scene and finds himself in the arms of a woman during the next. According to Molyneux, "in Hollywood, heroes always win the day." That's all well and good, but what if you don't like the idea of being disfigured?

    Players will have two choices it seems: don't lose, or pay a hefty fee to keep your attackers from scarring you. Molyneux revealed that testers are willing to lay down hefty sums of gold -- 1000, which is enough to buy a hut -- in order to avoid scarring. So there you have it, you won't die in Fable 2 -- even bosses can't kill you, they just leave deeper scars -- but you'll pay a price (one way or another) for failing in combat.
    link

    Quote Originally Posted by Gohron View Post
    I like doing stuff with animals and kids

  2. #2
    Maybe that's because the original Fable was non-descript, generic trash.
    HA! HA! I AM USING THE INTERNET!!1
    My Backloggery

  3. I predict me killing my character a lot on purpose in order to cover him in scars.

  4. I hope you can get one across one of your eyes, with the eye itself going all milky.

    Quote Originally Posted by Gohron View Post
    I like doing stuff with animals and kids

  5. #5
    Molyneux is fucking terrible. I'd rather play through Oblivion again.

  6. #6
    Ugh, oblivion. That game was so good for like, ten hours. WTF.
    Pete DeBoer's Tie
    There are no rules, only consequences.

  7. #7
    Will Wright and Peter Molyneux are two peas in the overrated, shit game designer pod, so I can see where your misguided interest is coming from.

  8. #8
    Pfft. Spore will be the game to end all games. (For ten hours. Then it'll probably be played out.)
    Pete DeBoer's Tie
    There are no rules, only consequences.

  9. While I know I'll play the living shit out of Fable 2, the whole "look at me, I'm creating emotion based fighting engines" video was a crock of shit. They added NOTHING not already available in any action game and unlike the dog video from the GDC, this was one of the most unimpressive things I've seen in awhile.

    Molyneux: Blah blah blah, our fighting engine is so dramatic, blah blah blah, we added enviornmental attacks and the ability to hold down the X button so we now have the most innovative fighting system, blah blah blah.

    Seriously, how the fuck was that worth an entire sitdown discussion and demonstration?
    XBL Gamertag = XMrWhitefolksX

  10. Molyneux hypes his games second only to Nintendo.

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