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Thread: Official PC Thread

  1. It could be an indirect money-maker as far as helping their careers in game development.

  2. I think the Minecraft model has been the best alternative I've seen. Get people in early at a low price, and reward them for that investment (and alpha testing) with free shit from then on. It's pretty smart to use a game's sales to fund it's own development. But of course not everything is as good as Minecraft, nor as suited to this development style.

    The donation model seems to fail more often than it works AFAIK.
    2 GET GUD @ OVERWATCH + SWIGGITYSIX#1322

  3. The other big game it worked with was Mount & Blade.

  4. Quote Originally Posted by Frogacuda View Post
    I wouldn't lump ad-supported games like Meat Boy or Alien Hominid in there, since they were never freeware. Their authors were always making money from them, they just wanted to move on to project of a different scale supported by a different model.
    I didn't think they made much - if any - money from that. Seemed to me like Newgrounds was just one of those lump-everything-together sites to try and leech ad and supporter money from other people's contributions.

  5. Quote Originally Posted by MechDeus View Post
    I didn't think they made much - if any - money from that. Seemed to me like Newgrounds was just one of those lump-everything-together sites to try and leech ad and supporter money from other people's contributions.
    Alien Hominid was made by Tom Fulp, who own Newgrounds, and Meat Boy was made as part of a deal with them (hence its exclusivity). I know for a fact they got paid for it, and I've spoken to Edmund in particular quite a bit about his games going back to before Super Meat Boy was ever even announced. He was earning a living (albeit a meager one) from his flash games and such.
    Last edited by Frogacuda; 06 Apr 2011 at 01:05 AM.

  6. And sometimes people release free stuff for the joy of releasing free stuff.

    Knytt
    Runman: Race Around the World
    Ranger
    Don't Take it Peronsally, Babe, It Just Ain't Your Story
    Kenta Cho's stuff
    Octodad
    Super Crate Box
    Not to mention classics like Star Control 2 (Ur Quan Masters), Warning Forever, and who knows what all I'm not thinking of off the top of my head.

    James

  7. Oh shit, gog.com just put up Realms of the Haunting:
    http://www.gog.com/en/gamecard/realms_of_the_haunting

    I remember playing that game and loving it back when it came out, though I was in high school at the time so it's possible it isn't nearly as good as I remember. Still I'll definitely be picking it up again.
    You sir, are a hideous hermaphroditical character which has neither the force and firmness of a man, nor the gentleness and sensibility of a woman.

  8. FPS and point and click? I'm in.

  9. Quote Originally Posted by James View Post
    And sometimes people release free stuff for the joy of releasing free stuff.
    I know. All my previously stated points still stand.

    I'm not saying they should charge for it, I'm saying that using someone else's material means they're limiting what they can do with all their product. Rootage got ported as a free game for the iPhone, something this game can never do.

  10. Quote Originally Posted by Dyne View Post
    Not to discount this game in any way, but there's about a million and one "home brew" beat em ups on the interwebs created with the Beats of Rage engine. It's going to take a lot for this game to differentiate itself from the crowd.

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