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Thread: Super SF2 Turbo: HD Remix

  1. I think the only new info confirmed to be in the game that we don't know of yet was that reversals will keep the 1 frame window. I find that other interview there about Capcom Digital's future more interesting. STHD in compilation later confirmed?

  2. Quote Originally Posted by Mikhal View Post
    I think the only new info confirmed to be in the game that we don't know of yet was that reversals will keep the 1 frame window.

    What about the fake Bison slide?
    look here, upon a sig graveyard.

  3. That was known already.

  4. Capcom has posted a new Sirlin article, this one on the changes he made to T.Hawk after the first T.Hawk article. Turns out that balancing T.Hawk in HD Remix is pretty hard to do.
    R.I.P. Paragon Studios

  5. I honestly wish he would take another year and keep at these balancing changes. This could really be the best tournament fighter ever made. Or maybe it will suck.
    Check out Mr. Businessman
    He bought some wild, wild life
    On the way to the stock exchange
    He got some wild, wild life

  6. Quote Originally Posted by Destin View Post
    I honestly wish he would take another year and keep at these balancing changes. This could really be the best tournament fighter ever made. Or maybe it will suck.
    I don't think Capcom would be willing to delay this game further, even if the delay would improve the game. I hope that Capcom set aside a budget that allows Sirlin and crew to patch the game after its release in case some of the changes end up broken.
    R.I.P. Paragon Studios

  7. Quote Originally Posted by Cowdisease View Post
    I don't think Capcom would be willing to delay this game further, even if the delay would improve the game. I hope that Capcom set aside a budget that allows Sirlin and crew to patch the game after its release in case some of the changes end up broken.
    They will probably time the release in someway pegged to the SFIV release. I'm sure sirlin's skeleton crew is not exactly racking up the expenses either, and pretty much all you need is sirlin himself plugging away at the game mechanics. Still, I agree, it is a pipe dream.
    Check out Mr. Businessman
    He bought some wild, wild life
    On the way to the stock exchange
    He got some wild, wild life

  8. Quote Originally Posted by Destin View Post
    They will probably time the release in someway pegged to the SFIV release. I'm sure sirlin's skeleton crew is not exactly racking up the expenses either, and pretty much all you need is sirlin himself plugging away at the game mechanics.
    Not racking up the expenses? They had to redo all the art assets, and Udon is doing all the art themselves after Capcom approved to increase the budget for the title. Even discounting the art portion, Sirlin and crew have to pay testers to see if recent gameplay changes don't break the game.
    R.I.P. Paragon Studios

  9. I'd do it for free.

  10. Quote Originally Posted by Cowdisease View Post
    Not racking up the expenses? They had to redo all the art assets, and Udon is doing all the art themselves after Capcom approved to increase the budget for the title. Even discounting the art portion, Sirlin and crew have to pay testers to see if recent gameplay changes don't break the game.
    Yeah but the art at this point is a fixed expense. Cutting that out whenever they planned and balancing would really just be a Sirlin enterprise.

    Also, most of these top players who are testing are most likely doing it for free. Beyond them being his personal friends, they just like SF, alot. If someone offered me a situation of playing ST with some of the best players in the country for free every day with great situations and maybe free drinks, I would be there more often than i would like to admit.
    Check out Mr. Businessman
    He bought some wild, wild life
    On the way to the stock exchange
    He got some wild, wild life

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