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Thread: Official Wii Thread

  1. Maybe the slowdown from using FRAPS fucked with his voice! QUIT BEING INCONSIDERATE YOU MONSTER!

  2. Sega is releasing arcade Shinobi via VC arcade later this year, plus Konami is going to start using the service (I owe Tain a pop) first games are Lifeforce, Gradius, Rush N Attack, and Gyruss. Konami also trademarked Salamander Rebirth.

  3. #2623
    Arcade Shinobi is already out on XBLA, as are Rush'n Attack and Gyruss. Konami does need to get off their lazy asses and put Gradius and Life Force on there though.

    I am all over Salamander Rebirth, despite the horrendous choice of platform.

  4. Quote Originally Posted by Yoshi
    Arcade Shinobi is already out on XBLA.
    True, although buying the 360/PS3 Genesis compilation that includes it is a better deal.

  5. Quote Originally Posted by Yoshi View Post
    Konami does need to get off their lazy asses and put Gradius and Life Force on there though.
    NEVER USE A MESSY RECIPE!

    Pulseman is on that Wiitendo service today. I am very jealous.
    Donk

  6. With a Lost Winds sequel MIA Over the Top's Nyxquest (formerly Icarian) looks interesting. Similar use of the Wiimote with light-drenched backdrops and shadow enemies ala Ico.


  7. Behold, prison fluid spraying sim:



    Discipline Revived
    Marvelous Entertainment's mystery WiiWare game is still on the way.
    by John Tanaka
    July 29, 2009 - We last heard of Discipline at last year's Tokyo Game Show. All has been quiet on the Marvelous Entertainment WiiWare title since then, but Famitsu has finally come through with a full update.

    Discipline is set in a high security prison known as Discipline. The facility was newly developed by safety services company SRL, and you're going to be taking part in a test management run. You're not actually a prisoner -- just a volunteer. The reason you've chosen to put yourself through voluntary hard time is because you need the money in order to pay for your younger sister's surgery.

    You get to experience daily life in this prison, where you're locked up with two others. Your standard view of the action is from just outside your cell, looking in. You can see the security guard and prison supervisor walking back and forth.

    Your goal is to help other inmates solve their problems. A "desire gauge" at the bottom of the screen shows what your two fellow inmates want. Possibilities include sleep, a meal, and recovery from boredom. Should the gauges for any of these reach full, the prisoner will begin to act strange, and you'll end up being penalized by being thrown in solitary confinement for the day.

    To help the inmates, you make use of the Wiimote, referred to in the game as the "You-con" (presumably short for You Controller). Using your You-con requires that you first collect a type of energy known as "You Fluid." You build up this energy by raising your Wiimote when you're not being watched by the security guard. Being spotted by the guard while using your You-con will also get you in solitary.

    Once you've built up your You Fluid, you aim the Wiimote at the screen to switch to a first person view. This is the game's "My World mode. In this mode, you can shoot out your You Fluid at things like walls and the toilet. Depending on what you shoot at, you'll end up solving different issues faced by the inmates. An example shown in the magazine concerns shooting your You Fluid at a poster to give the inmate some excitement. We're not sure why this makes the prisoner excited, but there's probably a good reason.

    As you fulfill the inmates' requests, you'll end up doing damage to their "Heart Walls." Each inmate has multiple walls which, when broken, will get them to open up to you, even sharing insights into their past.

    Break all a prisoner's walls, and you'll get a special Heart Crystal from the prisoner along with an item based off that particular episode. You'll also move on to another inmate, and may even see some improvements to your You-con.

    Your You Fluid can also be used in another way. You'll occasionally see a pigeon at your cell's window. Shoot some You Fluid at the pigeon, and you'll be able to soar through the skies on a mental trip with the pigeon. If you've taken possession of a prisoner's Heart Crystal, you'll be able to read about the prisoner's past.

    Discipline definitely looks like something we're going to have to play in order to fully understand. There are certainly some good reasons to do so. The game features an eye catching art style, with visual work credited to Luc-Leon-Lecoq. Serving as director for the game is Kazutoshi Ida, who's previously worked on such titles as Aquanaut's Holiday and Kyojin no Doshin.

    Best of all, the price of admission is low with this one. Marvelous will be asking just 800 WiiPoint.

    Discipline is listed in Famitsu as 100% complete. The game is set for an August 25 Japanese release date.

  8. Kazutoshi Iida
    Sold!

  9. #2629
    They left out the part about it still being canceled on WiiWare so that it can be moved to iPhone.

  10. Is this your new campaign? You should give up already, you haven't made a difference.
    PSN = knarlockk
    Steam= kevinb150

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