I hope so.
edit: One thing that bugs me about the demo is how the whole cover system thing seems kinda pointless. Try this: Get into cover, pop out and fire a few rounds then duck back into cover but DON'T TOUCH THE AIMING STICK. Now when you pop back out of cover, I'd expect to be aiming at the exact spot I was targeting before ducking in. This is not the case with Uncharted. You have to re-aim each time. Defeats the point of a cover system entirely.
edit edit: I didn't have any problems with headshots.
Last edited by epmode; 09 Nov 2007 at 06:50 PM.
no ones damage controlling, but were honestly having HUGE gameplay differences then. Ive gotten headshots aplenty, and did through all my gameplays. Its probably just that i got the dual analogs down better then you guys.
The game isnt perfect, i never said it was PERFECT, but the core gameplay is pretty spot on to me.
www.BrianMoreno.com, STEAM ID: BRiRDM, Beaten in 2011 (9): Bayonetta (PS3), MGS: Peace Walker (PSP), Sonic 1 (PS3), Zelda: Phantom Hourglass (DS), PW: Justice for All (DS), MGS Touch (iOS), Katamari (iOS), God Of War III (PS3), Altered Beast (PS3), Resident Evil (PSX)
I don't think it's a coincidence that many of us are having very similar issues with the game, while you who has been heavily anticipating this game and arguing it's quality tooth and nail seem to be oblivious to these things.
It's not because we think "zomg ps3 it suckzzzz", considering I really enjoyed both Resistance and Motorstorm despite their flaws and I will do the same with Uncharted. But when you come in here and pimp the game like no other saying "dare I say the controls are perfect", "goty contender confirmed", and "day 1 never seemed so sweet", it's hard not to see these glaring flaws that while don't ruin the game are blatantly not in line with your statements.Originally Posted by B-Ri
Last edited by Brand X; 09 Nov 2007 at 06:54 PM.
Eat a bag of dicks.Originally Posted by BerringerX
I don't get the second half of your sentence, but pretty much. Using the aim button allows you to Moses the walls and create pathways for shooting where they don't actually exist.Originally Posted by B-Ri
This is true. It seems like you should hit but don't because the game has zero auto-aim, so even if the reticule is right on the head the game won't automatically count the shot if the exact center is even the tiniest bit off. I don't think they should've gone that route for a console game, but at least it's not the mess they were showing off earlier.no you just missed, ive killed MANY of them in my playthroughs with headshots.
The only difference I noticed between normal and hard is that is takes less hits to die on hard. There might've been more enemies too.
thats what i thought you were getting at, i just tried to do it myself, he acctually moves out of the cover instead of pulling a moses, or maybe im just not trying to do this cover fire in the same place you were.
which i agreed with with triangle for some reason not registering with the demo, and with epmode himself agreeing he had no problems with headshots himself as well.I don't think it's a coincidence that many of us are having very similar issues with the game, while you who has been heavily anticipating this game and arguing it's quality tooth and nail seem to be oblivious to these things.
and i think mech has nailed why that is your not getting your headshots, no auto aim, i just played the demo again looking for the mech moses and had no problem with head shots.
www.BrianMoreno.com, STEAM ID: BRiRDM, Beaten in 2011 (9): Bayonetta (PS3), MGS: Peace Walker (PSP), Sonic 1 (PS3), Zelda: Phantom Hourglass (DS), PW: Justice for All (DS), MGS Touch (iOS), Katamari (iOS), God Of War III (PS3), Altered Beast (PS3), Resident Evil (PSX)
I downloaded the Uncharted demo last night, and I came away from it fairly unimpressed as well. From what I played, its definitely nothing short of a very beautiful Gears of War meets Tomb Raider rip off.
Naughty Dog is starting to remind me a lot of RARE now. Both companies make decent games, but they can't seem to come up with anything original to save their lives:
Jak and Daxter - nice collect-a-thon platformer that rips off Mario 64...just like every other 3-D platformer
Jak 2 and Jak 3 - rips of the success of Ratchet and Clank by adding weapons
Jak X: Combat Racing - I'm not even touching this piece of shit
Uncharted - Like I said...now they're ripping off Gears of War/Tomb Raider.
Don't we have an Uncharted thread?
That would make way too much sense Rumpy.
Eat a bag of dicks.Originally Posted by BerringerX
I haven't finished downloading it yet, but if it is great, I will say so. If it sucks, so be it. I don't think Heavenly Sword deserves the wrath it gets here, but it is not a 8 or 9 either.
Games finished 2011: 12 games
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