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Thread: Official Xbox 360 Thread

  1. My slim does the same.

  2. Quote Originally Posted by Korly View Post
    Lately when I turn on my 360 it just shows a little swirly symbol for about 3 minutes. Then, once the dashboard finally pops up if I go into Games Library or Quickplay or Apps I get the swirly symbol for another 3 minutes. Then, before I can download anything from marketplace (or start playing a game) it has to take another 3 minutes to synchronize my cloud saves. And I have to start the whole process over if I go from one game or app back into the dashboard.

    Is this affecting anyone else? Is it because I have the old black elite and I need to upgrade to the slim, or is it just from all the fuckery they've done to the dashboard over the years?

    Three minutes is a long time.

    I still have my launch 360 and it does not do that

  3. Quote Originally Posted by Nash View Post
    Three minutes is a long time.
    I might be exaggerating, but it FEELS like 3 minutes. I'll time it tomorrow.

  4. Mine does not do that either, it's a fatty from like 2008.

  5. I think the only time mine has done that was when I was hooked up to a super sub par DSL connection. If all else fails, attempt a system cache reset and see if it alleviates anything.
    http://www.xboxgamertag.com/gamercard/NGE42/fullnxe/card.png

  6. #6206
    Quote Originally Posted by Korly View Post
    I might be exaggerating, but it FEELS like 3 minutes.
    That's what she said.

  7. I get it. You mean like sex, right? Hahaha.

  8. Quote Originally Posted by NGEFreek View Post
    I think the only time mine has done that was when I was hooked up to a super sub par DSL connection. If all else fails, attempt a system cache reset and see if it alleviates anything.
    Thanks for the advice, I'll give it a shot.

  9. Harada is having the same problems I am:

    Quote Originally Posted by Gamespots Interview with Harada

    Q: What are your hopes for the next PlayStation and Xbox consoles? What types of functionally should be available, and how will they be implemented into future Tekken games? How are you changing the mechanics of Tekken for release on Nintendo's Wii U console, if at all?

    A: Because of the rise of mobile PCs and mobile devices, I think game consoles will continue to lose ground. It is because of this that I would look forward to seeing a dominance in hardware spec from the next gen of consoles that would provide an experience like that of the arcade, but even still it would then be difficult to compete with high-end PCs, in which the spec can be as high as your budget allows. Maybe my way of thinking, of placing priority on hardware spec, is outdated anyway.

    I am an avid PC gamer, so obviously that influences me a bit (laughs). So, with this factor in mind, I guess it is more realistic to hope that the next generation of consoles will achieve higher performance while still keeping cost in mind, but will also have some kind of eye-opening feature that is console-like. One thing that stands out is that boot-up time of the console, loading of the game, starting where you left off--all of these waiting times have increased lately. Since these consoles are built specifically for gaming, I hope they greatly decrease the time it takes before you can actually play the game.

    Recently tablets and mobile devices have become more convenient and have a lot of features. Not only that, but you can stream movies or games over the network. Consoles will need a service that is more attractive, and increase the responsiveness of the hardware. But maybe my preferences aren't exactly normal. I can't really say much about the Wii U version of Tekken, save that it will include features that make use of the unique hardware--features that will put a smile on your face. So, I hope you all will look forward to it!

  10. He's on point with loading. Even with the game installed onto the HDD, it takes a while for everything to be prepared. WHY?! This shouldn't be an issue in 2012.

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