I don't see how putting it on the 360 is a "waste".
Currently the 360 is the #1 choice for 2D shooters on next-gen consoles so it makes sense that publishers would take an interest in it(and with the shooter market as niche as it people will buy practically any system if it has solid support even though the games themselves tend to sell a piddly amount of copies).
I mean hell let's see:
-Triggerheart Excelia
-Omega Five
-Raiden Fighters compilation
-Shikigami No Shiro 3(which outsold the Wii version 3:1 as Tain pointed out despite the Wii outselling the 360 4523532532:1)
-Ikaruga as well as an all-new shooter by Treasure on the way
-A number of other oddball shooters by random devs that most likely suck but their existence is noteworthy regardless.
5pb is going with the 360 because as of right now that's where everyone else is heading. The PS3 has basically zippo in terms of shooters(unless you count that one by Play-Asia lolz) and aside from Shiki 3 the Wii has...um..Blast Works?
Not exactly surprised that Cave has nothing to do with this, considering they have no interest in the console market(waste of time/resources). Cave's PS2 support extended to as much as "Yes we'll let Arika port our nearly-a-year-old arcade games while we make sequels to all of them oh and sorry about Mush and Ibara but we were too busy working on games that'll make more money."
I expect in a year or two we'll see ports of notable sequels like Mushihime 2 and ESPGaluda 2 but for Muchi Pork? Pink Sweets? Death Smilies? They'll find a spot next to Guwange, Progear, Dangun Feveron, and ESP Ra De so everyone can wait for the next MAME release.
Last edited by PepsimanVsJoe; 07 Mar 2008 at 02:39 PM.
But see, porting old 16 bit shooters does jack shit for Shooters as a whole, it says "Hey here's some old games that you can play a million other ways" versus new ones going to the 360 which says "Hey, Shooters aren't dead, in fact, they're coming back strongly on mainstream systems. We're going to keep making them because this shows we're confident in the love for them"
360 > Wii for shooters.
It would be really nice if there came a day where I can play Ibara on MAME so that I can confirm how allegedly shitty the PS2 port is. As it currently stands, it's the only means I have to play the game, so I have no way of knowing how bad it is. I'd still rather have the game than not.
I don't doubt it's bad, though. Five minutes of Dodonpachi on MAME got me to sell my Saturn copy.
Regardless, I'd buy these ports even if they're fucked up, too.
btw, 360 > Wii for everything.
I found that guy.
There are a lot crazier. Just look up "zak" on shmups forum.
Actually out of all 5 of those games I'd say DeathSmiles has the greatest chance of a port. It's a horizontal shooter and it's easy. It even has cut scenes and story segments throughout the game. So it has "console port" written all over it.
The extreme loli factor in the game makes it even more likely.
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