Code:
The Fighting Vipers Picky FAQ|
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by Jason "Deal With It" Jamieson
made 1-22-96
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This FAQ is the the direct property of Jason "Deal With It" Jamieson and if I
find it defaced anywhere else on the internet, I will get pissed and find any
FAQ's that he/she wrote, deface them and post them anywhere I can put them.
Heed my words, or I will punish you, because I am the law...Oops, I got
carried away in the moment. Anyway, you get the idea.
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Picky's guide|
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The game Fighting Vipers reminded me quite a bit of Virtua Fighter with rings,
and the ability to knock the opponent out of the ring at the end of the
fight. It looks and feels like Tekken2, though.
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Picky's current list of moves & combos |
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Board slap: B, F, F, P
Upper hi-spin: U/F, P+K+G
Wall smack: P+G up close to wall
Backflip: U/B
Triple stomp: D+K,K,K
Double stomp: D+K,K
Single stomp: D+K
Slide under crotch: While blocking, D+P+K+G
Knee: G+K
Air glove: (Opponent is in the air) F+P+K+G
Dash air: F, F+P+K+G
Jump off ring: While running U/F+P+K+G
Overhead throw: F+P+G
Sweep kick: D+K
Jab punch: F+P
Super slide: while running, D+K
Downed attack: When enemy is on ground, U+P
Frankensteiner: In air on opponent, D+P+K+G
Jump off ring: Do a backflip (U/B)+P or K
Ground board: When opponent is down, D+P
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SUPERS:|
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Super knee: B+K (Counter)
Super uppercut: B+P (Counter)
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Combos |
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P,P,P (3 hit board slap)
P,D+K (Punch/sweep)
P,K (P/K combo)
P,P,K,K (2 punch, high kick into roundhouse)
P,P,K (2 punch, high kick)
P,P,U/F+K (2 punch, flip stomp)
K,K (high kick into roundhouse)
K,K,D+K (high kick into roundhouse sweep juggle)
D/F, P, K (Uppercut into roundhouse juggle)
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WALL COMBOS|
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F+P,P,P (2 punch into head smack)
P,P,K,G+K (2 punck into high kick into knee)
F+P,P,K (2 punch into flip throw)
SU, P,P,K,K,D+K,D+K,K,K, (Super uppercut into 2 punch into high kick into
roundhouse into sweep juggle into triple stomp)
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Picky Vs... |
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Bahn: No real pattern here. Wait for the attack , Guard and counter. Easy
as pie. This would be the stage where you practice your stuff.
Grace: I found her hard. First off, BLOCK LOW!! She will almost always go for
a sweep. Block low, then counter W/A P,K combo. That will knock her off.
Then continue the pattern. When she starts blocking, switch to a different
combo. She should be easy as well.
Picky: Be ready with the quarters. He is rather annoying with that crotch
slip move. If he does it, turn around as fast as you can. Whenever he goes
for a super, hold B+G and when it is launched do the super of your choice OR
do a wall throw. Be prepared to do some jumping on this guy, since he will
just do a crotch slide on you to piss you off.
Tokio: He has a couple of nice secrets to him. He will almost always do a
sweep combo on you. Just duck and guard. When you get a free chance, do a
super on him to wear down his armor. When his armor is gone, 2 super knees
will do the trick.
Sanman: He is cumbersome. He will try to do his Fetus throw on you. If he
tries, dash away, dash in and do a wall throw in him. If he gets out of it,
go for a super. If he dodges that, do a simple combo. He is another hard
one.
Raxel: The guitar pickin lobo is a little tough, but not too much. Just start
out with a wall throw and you are off to a good start. Keep throwing him any
way that you can. He shouldn't be too tough.
Jane: She is rather tough. Go for different level combos. This will throw
her sense off balance so you can do a super on her.
Candy: Go nuts. Attack her any way you can. If she blocks, block and super.
Real easy.
B.H.: He is one tough mother fucker, so be persistent! Hit punch as rapidly
as you can!!! If he throws a super, counter with a super. Remember... Be
persistant!!
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Updational fortitude for Picky|
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I need his Crotch slide move and more combo(s).
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Finished. For the time being.
Deal With It!
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