No, but you don't think they've put the focus of development on handhelds? The last two console games were horrid, and meanwhile during that entire time they put out handheld entries into the series which, by all accounts, were successes. Aria of Sorrow and Lament of Innocence, both released in '99, only one of which was any good. The same thing happened with Curse of Darkness and Dawn of Sorrow in '05. It's clear that they're splitting resources and talent and treat console releases as an afterthought, when what I'm proposing (and I think Yoshi is to) is that they should take a step back from handhelds for at least one cycle to produce a quality console entry.
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