
Originally Posted by
Tim Rogers
After Metal Gear Solid 2: Sons of Liberty, Hideo Kojima vowed to never do another Metal Gear game again. He passed Metal Gear Solid 3 off to a new generation of programmers, leaving them only with the keyword "jungle." That was his only advice -- set the game in a jungle. He chose the setting because the music composer Harry Gregson-Williams said he would only score another Metal Gear title if the story were set in a jungle. Perhaps he said that as a joke. Just as well, maybe he didn't. Maybe he was damned, dead serious -- maybe he had an artistic hunger to write music for a story that took place in a jungle? Can we deny him that? I'm no artist. I've written an unpublished book or two, though hell, even I can understand that a guy who writes music might seriously, honestly feel a pain in his gut when he realizes he hasn't composed music for a military story that takes place in a jungle. To wit: I really, awesomely want to write a Tolkien-style fantasy novel, something with a hundred thousand insignificant throwaway details, a simple good-versus-evil story, windy length, and ultimate moneymaking possibilities.
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