I used to play the singleplayer stuff a little bit. Not a ton. I'm assuming that singleplayer is implied in 'Text Adventure'.
On the other hand, I played on a MUD for about eight years. Then it went way downhill with a change of management.
I have a whole box full of those old text adventure games, on the C-64. I've tried Borrowed Time, Deja Vu, Planet Fall, Wishbringer, Leather Goddesses of Phobos and the Zork Series.
I'd either get bored, or frustrated with figuring out the right words to type to progress the game. Borrowed Time was the most interesting of the bunch, but I just didn't have the patience to play the game.
I used to play the singleplayer stuff a little bit. Not a ton. I'm assuming that singleplayer is implied in 'Text Adventure'.
On the other hand, I played on a MUD for about eight years. Then it went way downhill with a change of management.
I'd enjoyed a lot of Text adventures when I was kid. Zork is my oldest memory and I played that a hell of a lot.
6-6-98 - 6-6-18 Happy 20th Anniversary TNL
I've never played one, although I would like to. But whether or not I have the patience for this stuff is questionable.
Eh kinda ended with Adventure and Plundered Hearts (both of which i enjoyed alot) but never got past the damn ball.
I used to have a couple of pirated text adventures for the A500. One was called The Pawn, and the other escapes me at the moment.
They both had some superfluous graphics and I never finished either of them because they had some form of copy protection that would randomly ask for shit from the manual.
It was fun to play them in the dark with the screen off and just use my imagination, because the Amiga would speak the text output
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