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Thread: Official Apple Games Thread

  1. Bungie's first iOS game hits next week, for free.

    Crimson Steam Pirates

    Also, you should get Contre Jour if you haven't already:

    Last edited by Detour; 26 Aug 2011 at 08:59 PM.
    ABOUT ME.

    "Underground music should have its back turned, it needs to be gone, untrackable, unreadable"

  2. I'm really enjoying Pocket RPG. It's a really clever take on the standard 3D dual stick RPG. I'm playing through as the Dark Archer now, but I'll probably go through again as the melee warrior class too.

    Each world is broken into 3-5 randomly generated maps. As you progress through those maps, you level up, collect loot and gold, and face off against a boss at the end. Pretty standard stuff up to that point. Once you beat a world though, the game totals up all of your inventory, map times, achievements and converts it all to gold. Whatever level you managed to achieve is converted into that amount of skill points (i.e. you finished as level 12, you get 12 skill points).

    Then, you are given the chance to unlock skills, which are persistant passive abilities and special moves, and spend your gold to unlock item classes, which means they will then be added to the loot tables on the next world. It sounds kind of complicated but it's presented in a really slick and intuitive way.

    And to top it all off, any unspent gold, skill points and all of your earned levels are reset to zero when you start the next world, and you begin the process again. At first I was a little upset by this, but they manage to retain a sense of progression through your unlocked skills, and the loot you unlock for the game gets better and better as you progress.

    Oh, also, death = restart, but you retain your unlocks and skills.

    Inventory and combat are also really quite cool. You can equip 4 items - a weapon, a ring, an amulet and a projectile (arrows in the case of the archer). The archer enters 'focus' mode after a bit of sustained combat, which summons additional ghost arrows. Equipped items have modifiers and effects attached to them, so your bow might increase rate of fire and crit%, your ring might have a 'seeker' effect, making your arrows home in on hostiles, your amulet might have an ice element which has a %chance to freeze, and your arrows might be bouncers or splitters, and increase ghost arrow output by %60. Each effect family has about 5 or 6 different variants, which makes for a huge number of combinations. Tonight I was playing and it looked like a Cave shooter. So good.

    Maps are quick little 2-5min romps, and thus a whole world can take anywhere between 10 to 20 minutes to beat. I've completed 5 worlds and I think there's a further 3 ahead, and then you can replay any world (re-randomized) as much as you like (there are all kinds of nice achievements to keep you coming back, exploration based, kill based, timed runs, etc). It handles beautifully, and looks completely gorgeous, and is probably one of my favourite games this year. Totally recommended - a steal at 99c.

    ABOUT ME.

    "Underground music should have its back turned, it needs to be gone, untrackable, unreadable"

  3. #1523
    I need a new Tower Defense game. Ipad preferred... any suggestions?

  4. give anomaly HD a look. It is like tower defense in reverse. You travel the path and try to make it past the towers. Pretty cool idea and really nice presentation.

    Why hasn't there been another game as good as the original Geo Defense? I really don't think I've played a better iOS TD game.

  5. #1525
    Geo Defense Swarm was also pretty legit.

  6. Tower Defense (tm) is actually pretty good.
    "I've watched while the maggots have defiled the earth. They have
    built their castles and had their wars. I cannot stand by idly any longer." - Otogi 2

  7. #1527
    Quote Originally Posted by JM View Post
    anomaly HD
    Beat the game last night. Is there more than just the one Squad Assault level?

  8. Mr GeoDefense's new game just launched, Tiny Heroes. I haven't played it yet.

    ABOUT ME.

    "Underground music should have its back turned, it needs to be gone, untrackable, unreadable"

  9. A new NFL version of Backbreaker just came out today for $3 on iPhone and Android:

    http://www.operationsports.com/news/...n-app-markets/

    NFL Rivals, a new NFL licensed version of Natural Motion's hard-hitting Backbreaker franchise launched today on the Android and iPhone platforms for $2,99.

    Coinciding with the sport's real kickoff, NFL Rivals offers a unique scheduling feature that pits teams against their real-life opponent for that particular week. Playing as the Tennessee Titans in week one? Expect to face an onslaught of men in teal running roughshod through Jacksonville's stadium thanks to NFL Rivals' GameDay feature.

    NFL Rivals is no simple reskin of past Backbreaker mobile games. Natural Motion CEO Torsten Reil assures fans of the series that, "all the content in NFL Rivals is new, from Waves to Challenges to social features."

    Other social features include a 32-team online leaderboard that keeps track of which NFL team is scoring the most points globally.

    So whether you're a veteran of Backbreaker's previous cellphone outings, or entering the franchise as a rookie, NFL Rivals looks ready to improve upon Backbreaker's mobile user-base of 7 million players.

  10. #1530
    Nobody cares. Seriously.

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