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Thread: Jaleco Exits the Gaming Industry

  1. In related news, SETA just went under.




    Gamasutra has learned that Japanese game and pachinko studio Seta Corp. (Super Entertainment and Total Amusement) has recently closed, due in part to the current international financial crisis, according to a winding-up notice.

    A full subsidiary of pachinko and slot machine company (and former SNK owner) Aruze Corp. as of 2007, Seta was established in 1985 and was based in Tokyo, releasing dozens of video games for various PC, arcade, and console platforms.

    According to its official website, it's also been recently marketing IC card readers and point of sale devices related to the Japanese arcade and pachinko game industry.

    Its best-known game titles in the West include Kendo Rage for the SNES and Adventures of Tom Sawyer for the NES, and the firm also produced a Japan-only version of Tetris for Nintendo 64 with a special biometric sensor add-on.

    Parent company Aruze said in a release sent out in late December: "Based on the deterioration of economic conditions within Japan as caused by the current international financial crisis, Seta came to the conclusion that the continuation of its business on its own would be difficult, and thereby resolved its dissolution and liquidation."

    Though Seta's catalog is dominated by mahjong and golf titles (the company's decade-long Super Real Mahjong series is notable), the studio also co-developed Project Sylpheed: Arc of Deception with Anima and GameArts, which was published by Microsoft Game Studios in 2007 (and by Square Enix in 2006 in Japan) for Xbox 360.

    The game was Seta's last, and served as the spiritual successor to acclaimed Sega CD shoot'em up Silpheed. Sporadically released mobile games were the company's only other game output in the late 2000s.

    Seta's closing follows a recent announcement from Jaleco (Bases Loaded, Carrier), another longstanding Japanese developer and publisher, revealing the studio's intent to exit the video game business.

    Parent company Jaleco Holdings said this decision would help remove "the risk factors for ... profitability." Jaleco sold its game assets for ¥1 to online game company Game Yarou, who also agreed to take on ¥700 million ($7.75m) of Jaleco Holding’s ¥16 billion ($177.0m) in outstanding loans.
    I have fond memories of Musya as a Japanese horror-themed Castlevania with mediocre gameplay but cool atmosphere. Never tried Project Silpheed, but I've heard it's good.
    -Kyo

  2. A favorite Seta arcade shooter of mine, Meta Fox (actually developed by Jorudan). Perhaps it's the rockin' music and singing during the bosses.
    Last edited by CRV1; 23 Jan 2009 at 09:30 AM.

  3. Who?
    Quote Originally Posted by Razor Ramon View Post
    I don't even the rage I mean )#@($@IU_+FJ$(U#()IRFK)_#
    Quote Originally Posted by Some Stupid Japanese Name View Post
    I'm sure whatever Yeller wrote is fascinating!

  4. Quote Originally Posted by StriderKyo View Post
    I have fond memories of Musya as a Japanese horror-themed Castlevania with mediocre gameplay but cool atmosphere. Never tried Project Silpheed, but I've heard it's good.
    Crazy, I thought Musya was a Jaleco product and then it's actual publisher drops a day later. Kendo Rage was god-awful.

  5. #55
    Quote Originally Posted by StriderKyo
    I have fond memories of Musya as a Japanese horror-themed Castlevania with mediocre gameplay but cool atmosphere.
    I was looking foward to this quite a bit based on screens in magazines. I didn't expect it to be the next Kenseiden or anything given the company so I rented it and yeah the gameplay was mediocre. I should give it another try on emulator.

    I liked Seta's arcade shooters although playing Twin Eagle II again recently, it's not as good as I remembered. Rendered graphics look extra shitty today, too.

    And remember Nosferatu for SNES? That didn't live up to the magazine hype after all the delays.
    Last edited by NeoZeedeater; 23 Jan 2009 at 12:34 PM.

  6. Quote Originally Posted by YellerDog View Post
    Whomp 'Em is fucking awful.
    Sad to hear it. I'd heard it was a cross between SMB and Mega Man, and I was looking forward to playing it.
    No gnus is good gnus.

  7. I'm sad that it's no good, but it's no good. It's closer to Puss 'N Boots or something rather than Mega Man.

    It rips off the stage select/robot masters idea, but that's about as close as it gets.
    Quote Originally Posted by Razor Ramon View Post
    I don't even the rage I mean )#@($@IU_+FJ$(U#()IRFK)_#
    Quote Originally Posted by Some Stupid Japanese Name View Post
    I'm sure whatever Yeller wrote is fascinating!

  8. SETA developed the very first RPG made for the Super Famicom, GDLeen, released in early 1991 in Japan.




  9. Seta made the best NES racing game ever, Formula-1 Built to Win. That was one of my favorite NES games ever.


  10. It is Formula-One, by the way.
    Quote Originally Posted by Razor Ramon View Post
    I don't even the rage I mean )#@($@IU_+FJ$(U#()IRFK)_#
    Quote Originally Posted by Some Stupid Japanese Name View Post
    I'm sure whatever Yeller wrote is fascinating!

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