It might sound like I’m not giving Etranges Libellules much leeway, even though it came aboard at the tail end of this storyline. In fact, my scrutiny of this release is based precisely on that fact, as the group should have scoured the two games before Dawn to figure out how to remedy errors in the gameplay and plot. Some of these issues were fixed, but many remain, and objections have been raised by many about how the story was handled, since those who haven’t played the previous two games might find themselves wondering what’s going on at the beginning. *Former developer Krome Studios did a decent job of laying the groundwork in the previous two installments, A New Beginning and The Eternal Night, but Etranges Libellules failed to completely tie things together for new players with the final piece. The meager hints offered aren’t enough for gamers to fully appreciate events they way they should, and when one considers how effectively this was done in other recent sequels – most notably Sega’s Yakuza 2 – the resulting disorientation is worthy of a confused head shake, to say the least.

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