3D adventures may come and go, but a good 2D side scroller is forever. At least that's what I thought when I first booted up Metroid Zero Mission for my Game Boy Advance. So enthralled was I with its utter playability and wonderful presentation, that I didn't notice its almost game-breaking flaw until it was far too late. And why would I? The lush, overhauled visuals, accompanied by the now-standard Metroid quality gameplay, were like digital catnip, drawing you into the action and tying you down. Never once during my time with Zero Mission did I ever shut it off in anger, frustration, or disappointment; almost until the very end. That's when I had my eyes opened, my mind cleared, and my high hopes dashed.

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