If I had to sum up Dragon Quest VIII in two words, I'd probably go with "deliciously retro." Granted, that's my take on it, and there are more than enough people out there who don't seem to share my appreciation for the game's stubborn adherence to the same classic RPG formula it's been drawing on since its inception back on the NES. I can respect that, but I can also respect the desire to offer safe and familiar territory in an age when most games are either a "me too" cash run or the latest attempt at the next big thing.

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