I suppose the funny part is how insanely ironic it is.
For many games, they actually have to create graphics that are "more real" then real life in order for it to look right. For some reason, if you create, say for example, a pond in a 3D modeling program and have it at the right transparency and reflection and everything as one right outside your house, it will still look fake. But adding more reflection, deeper transparency, using brighter colors, creating more ripples and so on then almost any real pool has will make it look real.
Question I'm still not sure of is: Why? What is it that makes realistic 3D modeling not look real?
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