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Thread: Uninspiring Art Design in Modern Games

  1. #1

    Uninspiring Art Design in Modern Games

    Sometimes it amazes me just how much fan art there is online for the games that I played both as a child, preteen, and teenager. There are still people making fan doodles of Mario or any number of characters that Capcom has came up with. There have also been a few art exhibits dedicated and/or inspired by these old games.

    However, I'm seeing less and less of this for newer games. When a new game comes out there is usually a few months of fan art (if there is any) and then almost nothing.

    It has been argued in the past that the cause of this is the current trend of ultra realism in video games. Others have argued it is because the art design is trying to mimic block buster movies, which are also uninspiring recently.

    Each year we do get a few games with an interesting art design. But not many have inspired others like past titles. Why is that?

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    Last edited by Fe 26; 30 Nov 2009 at 03:41 AM.

  2. Because the kids who are growing up with today's games aren't adults yet trying to recapture their youth.
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  3. #3
    That might be part of it. But if I recall, there was a lot of fan art being made in the early Saturn and PlayStation period of gaming, AS those games were being released. All of the dark stalkers art was not made ten years after. No, it has been made consistently since the very first one game out.

    You're argument also ignores all the art being made off of modern kid's books and TV. Those people are not trying to recapture their youth. That stuff is being made for shows that are currently in syndication or a series of books still being written for.
    Last edited by Fe 26; 30 Nov 2009 at 03:46 AM.

  4. #4
    Um no. There's plenty of fan art out there for recent games. I've attached some from just one recent series in order to prove you wrong.

    But keep in mind that nostalgia is a heavy driving factor in fan art. You aren't likely to see any fan art of The Glob, My Hero, or Below The Root, simply because that's not what people remember. Most games don't become cultural phenomenons like Mario, Pac-Man, or Bubble Bobble.








  5. #5
    you've attached nothing.

    p.s. blockbuster movies inspire tons of fanart but I doubt you're googling twilight pictures.
    Pete DeBoer's Tie
    There are no rules, only consequences.

  6. Another thing is, you can't compare the amount of fanart for a character like Mario to a character like, say, Assassin's Creed man above. How many games has Mario been in? The reason there's still plenty of fanart for him, or Samus, or Link, or whomever is because they've been in countless games, so the characters are still "active" in the minds of people.

    I will say, however, that I'm sure part of it also has do to with which characters lend themselves better to fanart. Mario makes a better fanart subject than Bald Space Marine because he was a character made to be visually appealing in a more drawn/cartoonish sort of way. (Current idea of Mario, not the "Jumpman" sprite.)
    WARNING: This post may contain violent and disturbing images.

  7. #7
    Pete DeBoer's Tie
    There are no rules, only consequences.

  8. #8
    Oh, the sweet fruits of nostalgia

    nah, the hormones of stupid 14 year old girls

  9. #9
    Quote Originally Posted by shidoshi View Post
    Another thing is, you can't compare the amount of fanart for a character like Mario to a character like, say, Assassin's Creed man above. How many games has Mario been in? The reason there's still plenty of fanart for him, or Samus, or Link, or whomever is because they've been in countless games, so the characters are still "active" in the minds of people.
    well, what about the Darkstalkers example? When was the last time they put out a new game? That pile of shit on the PSP that no one got? The third game was released in like 97 and then the psp version in 05. That is a 8 year span. In that time period people never stopped drawing those characters.

  10. Ignoring the fan-art aspect for a minute, very few games have anything approaching an art style. They've got the pseudo-realism look that paints entire levels in grey, brown, or maybe for variety a dark blue-green, but that's just boring. Then there are enemies that are endless varieties of human, with an occasional nifty suit of armor thrown in for good measure. There's the stupidly over-designed stuff that Square has inflicted on the world, or the bland soldiers of endless military shooters.

    And then something like World of Goo or even Mirror's Edge comes along and I know that art design in games isn't completely dead.

    James

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