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Thread: Completion Thread: 2010 Edition

  1. Quote Originally Posted by Mzo View Post
    I killed more people than Christianity.
    This comment deserves more than one rep point. Therefore I will rep you several times over the next few weeks.

    I forgot to mention the camera. Yeah... how the hell did people play the original release with only the overhead view? I would regularly switch over just to see how awful it could be, and I think only once was it preferable to the 3rd person camera. Why was this not standard in MGS1, let alone MGS2, let alone MGS3 first run? Ridic.

  2. Quote Originally Posted by Mzo View Post
    I didn't understand the shift to dpad for sneaking.

    Not just design-wise, I seriously didn't read the manual and, if I was told in-game, completely forgot it. I ended up not being able to sneak up on anybody and I killed more people than Christianity. I barely made it out of the Sorrow's river sequence because it was fucking stuffed to the rafters with the dead.

    That was the original on release, though, I have Subsistence lying around for the reeeeeemix where I change my mind and learn to love the game. The story was definitely a huge step up from 2.

    Also need to hit up those MSX games in Subsistence, NES MG is ASSSSSSSS
    Same here about Sorrows River. My God was that a trudge for my first playthrough (original version).

  3. Quote Originally Posted by Compass View Post
    Why was this not standard in MGS1, let alone MGS2, let alone MGS3 first run? Ridic.
    It wasn't as big a deal with the all-seeing map of MGS1&2, it was retarded in MGS3 because that was gone so there was no way to know what was around you. I agree it would've been nicer in those games, but they didn't throw you into the game functionally blind like MGS3 did.

  4. Quote Originally Posted by A Robot Bit Me View Post
    Would you rank Valken above Leynos 2?
    I'll have to get back to you. When I do play one of these again, I'll probably hop right to Leynos 2.

    Leynos 2 sure does look gorgeous, though.

  5. Have you played Metal Warriors on SNES? It's very similar to Cybernator.

  6. He's played a little of Metal Warriors, because I made him play it a long time ago. Not only was the game itself good but the Head to head mode was pretty neat.

  7. Quote Originally Posted by MechDeus View Post
    It wasn't as big a deal with the all-seeing map of MGS1&2, it was retarded in MGS3 because that was gone so there was no way to know what was around you. I agree it would've been nicer in those games, but they didn't throw you into the game functionally blind like MGS3 did.
    I didn't mind it so much in 1 and 2, but I assumed that was just because I hadn't been given a superior option. Now that you mention it, not having line-of-sight cones in your radar in 3 makes a huge difference when limited to overhead view.

  8. MGS3's original release with the top-down camera was unplayable. It was absolutely game-killing. The problem was not just the radar but because the maps were much larger and more open.

  9. Megaman X - Ok so after watching Finch play the old Megamans and playing them myself, I decided to try Megaman X again to see how it holds up. It's... a lot worse than I remembered it, Sigma especially. A terrible story tacked on with some cool bosses and some decent stages but really it's kinda boring and not that difficult. I've never bothered with the Hadoken and didn't this time either, so the battle against Sigma was how long could I hold 3 buttons while climbing into the corner and waiting for him and his lightsaber to jump up and down. And then just dodging fire and lightning until I could roll his face when the claw decided to come down. Ok so I guess I could have done those fights a lot easier.
    Last edited by Thief Silver; 28 Nov 2010 at 10:56 PM.

  10. #1100
    You suck, X is awesome.
    HA! HA! I AM USING THE INTERNET!!1
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