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Thread: Completion Thread: 2010 Edition

  1. awwwwwww hell.

  2. Grab a FAQ and read up if you want to skip 1.
    Last edited by kingoffighters; 24 May 2010 at 12:59 AM.

  3. I blew through both games without regard to the story and still had a decent enough time.

  4. Yeah I played for about half an hour and it seemed pretty freaking sweet. More games need giant drill-arms. Reminds me of the fucked up dude in Tetsuo with a drilldo.

  5. Borrowed a bunch of shit this week.

    Uncharted: What a boring game. More exploration or platforming or puzzles or something even vaguely interesting would've been nice, but at least it was pretty. Really had to force myself to finish it, which I only did because I heard the sequel was awesome and wanted to make sure I was up on everything that happened.

    Uncharted 2: Ah, now here's the exciting summer blockbuster movie style they were trying to go for. As a cinematic experience this was pretty awesome. Despite the gameplay being exactly the same, the level design and general layout of the game was so much better it was actually fun to play through (stealth was actually viable for the majority of the game!). The final couple areas sucked balls since they apparently ran out of ideas and went back the philosophy of the first game of just throwing magical spawning waves of enemies every room or two, but the rest was good times.

    Darksiders: A pretty damn good Zelda-ripoff. Just like Zelda the later dungeons started to drag on too much (the final one really didn't need three towers of the same fucking puzzle), but the combat here was better while still not being overly-forced on the player like so many games love to do. They knew it was decent enough and didn't push it to the point where the flaws really stuck out. I'm totally in for whenever the sequel hits.

    God of War 3: Really fucking pretty. Pretty much the same game as GOW2 except for some small changes that don't really do anything, but it's amazing to look at and has some awesomely epic scale shit going on. I still wish the enemies had less health (a complaint I have of the whole series), considering that like 90% of them will never hurt the player it always gets boring smacking them around for so long. They either need to just use the tough enemies or make the cannon fodder die faster. I'd say make everything else deadlier and/or faster, but the clunky combat system would also have to get updated which they probably won't do.

    And yes Mzo, I'm listing these as just regular completions because none of them are worth the time for me to 100% or anything.

  6. Where have you been.


  7. Prince of Persia: The Forgotten Sands

    This came out the same week as 3 huge games so I think it's been pretty much ignored. Put simply, it's Sands of Time in HD. It looks really good and the soundtrack is solid too. The platforming is a ton of fun which is the main draw. Combat is simple and easy, button mashing can pretty much get you through anything (I'm surprised they didn't take the system from Assassin's Creed. I would have loved to have seen Batman: AA combat engine, would make the game a lot better). The level design is really great
    with some "move gears around" style puzzles along the way. You get some pretty serious finger gymnastics by the end as you alternate freezing and unfreezing time to use waterfalls as was wall jumps. It's not a hard game, but it's a step up from 2008's Prince of Persia.

    It's a good game, but it's really short. I think I finished it in 6 hours and there's not much replay value. It's a fun platform game with the added magic in combat and the water freeze and platform moving abilities that make for some wild courses. It should be played if you liked the Sands of Time era games, just not at full price. Sweet rental.

  8. Quote Originally Posted by Rumpy View Post
    Prince of Persia: The Forgotten Sands

    This came out the same week as 3 huge games so I think it's been pretty much ignored. Put simply, it's Sands of Time in HD.
    I have not played it, but from what I've read it most certainly is not. Isn't the Prince flying solo through the majority of the game? Sands of Time was great because of the Prince/Farah interaction which UbiSoft recklessly discarded in Warrior Within and then tried and failed HARD to replicate in both The Two Thrones and PoP2008.

    I might pick up TFS for the platforming when it's cheap but don't tease me about it rivaling SoT.

  9. There is a female character you meet a few times, but that's about it. They're very similar in tone, art direction and gameplay. Sands of Time was great because the platforming and level design ruled. This game doesn't deviate much from what SoT did. I think SoT is the better game, but TFS is a step in the right direction.

    I forgot to mention the princes' face looks really weird in cutscenes. His head looks flat like he has no cheek bones or something. Kinda like Clayface from Batman.
    Last edited by Rumpy; 25 May 2010 at 09:49 PM.

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