Not bad for a start to one of the best ARPG series. I'm counting this one as two. BTW, one of Hudson Soft's collaborators on this version was Alfa System. Ryo Yonemitsu's arrangements of Yuzo Koshiro's tunes rock. Darm in Book II was a real bastard at first. If you don't use the Goddess' Ring, his fireballs are too fast & impossible to dodge (I tried that once, having the Life Drop equipped instead). Nothing a little more grinding couldn't fix- specifically, all the way up to 99999 EXP. I went to Rance Village, cranked the speed to fast, then sat under the hole in Jira's basement to spam fire magic on the monsters. They were worth a mere 1 EXP, but they respawned in droves and it didn't take long to get the last few thousand EXP required to max out. I went back to Darm and smacked him down the next time.
#27) Road Spirits (PC-Engine)
A mediocre racing game with little challenge. At least the Jaguar XJ220 style electric jazz soundtrack is well done. There are some good digitized pics of Japanese girls at the "Try! Next Road" screen. Worth keeping for the BGM, I guess.
Last edited by gameoverDude; 09 Sep 2010 at 12:22 AM.
Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)
#28) LA Machineguns (Wii)
Got 2,701,505 pts. on this playthrough. Not a 1 credit clear... yet. That'll take a little time. Anyway, about 1.2M of this came from the Alcatraz level.
What's the world record? Try 14,765,676 by RDX-HIROSHINOSUKE on the arcade version. Major respect.
Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)
29. Secret of Mana - started this particular runthrough 3 years ago, and played it whenever ShinMyk came into town. We beat it last night at 5am lol. The three characters were around 55, had the best armor you could buy, and I think all orbs but the secret ones.
I hate co-op. The more people necessary to play co-op, the more I hate it. I don't want to play with randoms. I can't play at the right times to consistently play with TNL. This game would have been much better if single player were at all viable.
25. Super Metroid (SNES VC)
ok, I can mark this off my gaming bucket list or whatever you ass-backwards SNES supporters would call it. It's certainly in the Top 5 first party SNES games. In fact, since Star Fox and F-Zero have aged like shit, it's probably in the Top 2 with Yoshi's Island. I can see how incredible the experience would have been in 1994, but it's no Symphony of the Night in its own genre. Metroid is easily Nintendo's best major series, though this and the first Prime are the only ones I have made it through, despite now owning all of them but II (and I had that when it was new). Even this one required probably half a dozen or more sittings. I really like the way the "story" is told without the need for cinemas of any kind, but these people who put this as the best game ever are smoking the nostalgia pipe in addition to having the fourth out of four best 16-bit era console and nothing else most likely. It really is too bad Nintendo fucked up their CD attachment, or the music really would have been something special. Since I had a Sega CD in 1992 and Rondo came out in 1993, this doesn't cut in for 1994 in terms of sound quality. But, hey! Now I can be disappointed with Other M without missing the backstory. Gentlemen, start your bitching...
#29) Ys 3: Wanderers From Ys (TG-16)
The 3rd in Falcom's ARPG series is not bad, just different- though Ys 4 does return to the style of the first couple parts of the series. Wanderers is a bit on the short side, but still fun.
At least you can use the healing herb during boss battles (you can still carry just one however). There's parallax scrolling, but it's choppy compared to the 16-bit cart versions. It may look better ingame on Genesis, but this version is worth playing for the cutscenes and Ryo Yonemitsu's arrangement of the soundtrack. The voice acting is OK.
Finished in 2021: 8 games (PC: 4, PS4: 2, PS3: 1, X1: 1)
ok, I can mark this off my gaming bucket list or whatever you ass-backwards SNES supporters would call it. It's certainly in the Top 5 first party SNES games. In fact, since Star Fox and F-Zero have aged like shit, it's probably in the Top 2 with Yoshi's Island. I can see how incredible the experience would have been in 1994, but it's no Symphony of the Night in its own genre. Metroid is easily Nintendo's best major series, though this and the first Prime are the only ones I have made it through, despite now owning all of them but II (and I had that when it was new). Even this one required probably half a dozen or more sittings. I really like the way the "story" is told without the need for cinemas of any kind, but these people who put this as the best game ever are smoking the nostalgia pipe in addition to having the fourth out of four best 16-bit era console and nothing else most likely. It really is too bad Nintendo fucked up their CD attachment, or the music really would have been something special. Since I had a Sega CD in 1992 and Rondo came out in 1993, this doesn't cut in for 1994 in terms of sound quality. But, hey! Now I can be disappointed with Other M without missing the backstory. Gentlemen, start your bitching...
Yoshi's Super Metroid post is almost word for word what I expected him to say. I didn't expect a complaint about the sound, though. Even though it's not CD-quality, it's still pretty awesome.
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