Multiplayer achievements aside from reach rank x are stupid.
Those are still pretty dumb, but at least you know how long it'll take
LinkOriginally Posted by Richard Mitchell @ Joystiq
The first thing that came to mind is that I hope the multiplayer are the achievements no one is getting and that developers figure out that they should not exist.
Multiplayer achievements aside from reach rank x are stupid.
Those are still pretty dumb, but at least you know how long it'll take
Multiplayer Achievements need to diaf.
The one thing that worries me in this talk is that companies will start making achievements easier so people get more of them, which would be bad. Some easy achievements are ok, but you should also have to work for some of them as well.
You sir, are a hideous hermaphroditical character which has neither the force and firmness of a man, nor the gentleness and sensibility of a woman.
Multiplayer achievements are great in games where the multiplayer is the most popular part of the game. I'm actively annoyed about being goaded to play a single player campaign in a Battlefield game, for instance.
In stuff like The Darkness or Condemned 2, though? Yes, I agree, GTFO.
"Find all 50 ______s in the game" achievements are as much or more than a blight as mp achievements are. At least it's conceivable people might like the multiplayer in a game and play it continually to unlock achievements naturally. Asking people to scour their games' geometry for incidental trinkets is not only a chore, but it also kills the game's intended pacing. It's a practice that very likely works against peoples' enjoyment of the game; it's completely self-destructive from the developers' end.
Last edited by Bacon McShig; 15 Mar 2010 at 10:36 AM.
Even for games I beat, I often get a paltry percentage of achievements. Both Saints Row games I got less than 500. World at War I got only around 200. Brutal Legend I'll probably end up with no more than 400. I like all these games.
I'm not sure what this means. Maybe it means that a huge chunk of achievements are unrelated to what people actually want to do in the games. Which gives credence to the idea that achievements aren't really enhancing games as much as just "forcing" people to slog through stupid BS to get the fancy number.
Last edited by Diff-chan; 15 Mar 2010 at 10:49 AM.
Well, yes, shitty achievements that cause you to play games unnaturally need to stop.... but that's hardly a problem exclusive to multiplayer.
That's not to say all achievements that make you play the game unnaturally are intrinsically shitty, though. Geometry Wars 2 has a lot of good ones like that (fuck Smile though).
I have Over 9000 achievement points in World of Warcraft
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