Make it play like Uncharted instead of the blocky grid movement of past gmes and I'll be happy. The newer ones were better but still didn't have the flow of the Uncharted games.
Same. TR's one of those series where I will play every game regardless of quality. I even recommend Angel of Darkness for lulz if nothing else. Even though it's unarguably awful, I still got some enjoyment out of it.
4 and 5 were both good I thought.
So this next one is just called "Tomb Raider" and is an origin story that apparently ignores the origin stories of Chronicles. Yay for more reboots. (Not really.)
Make it play like Uncharted instead of the blocky grid movement of past gmes and I'll be happy. The newer ones were better but still didn't have the flow of the Uncharted games.
By my count (note: did not count) there have been about 200 Tomb Raider origin games. Plus it's gotten to the point where I am more likely to ignore a game if it comes with the reboot sales pitch. This announcement couldn't have been more boring if they tried.
That's a pretty gritty and awesome take on Laura though.
I'm interested.
Looks like it's immediately after the crash where she loses her parents?
PS - Lara
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Another thing that makes me lose interest is when they say the new game is "dark and gritty."
Yea but they were good movies. Look, the only reason PR flacks say their new thisorthat is "dark and gritty" is because there's a bunch of people out there that think that means it will be better. It means nothing. Shit, I read a preview of Halo: Reach in EDGE that said that. Is it? Maybe, but it's still a terrible game.
Diff-chan is a dark and gritty version of Diffusionx.
You have it backwards.
Also, I'm not sure Square called this dark and gritty, I just called her design gritty. Which it is, but we'll see if that translates into other good decisions. It probably won't
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