Agreed. And those games weren't worth $50 in 1999-2002 either.
And for this they earned getting pounded into the ground.You're right, most of DC's best games were 2D, but I don't believe Sega published any 2D games on the Dreamcast besides Sega Swirl (unless there are some Sega published 2D gems in Japan I haven't seen, heard of, or forgot about) and I don't believe Sega would've broken their 3D streak by making a 2D Streets of Rage when good looking 3D was still the new hotness, especially in their position of trying to prove they were up to par with the upcoming PS2.
hate on Rez all you want, but Cosmic Smash is sub-videogame? gtfo with that utter nonsense.
Don't get me wrong. I'd buy a XBLA/PSN Cosmic Smash, as opposed to Rez or SC5.
DC has the only perfect port of MvC2. It will always have a place in my heart.
Jet Set Radio.
The music. The graphics. The game play. Everything about it was dynamite.
That, Shenmue and all the Capcom games, were the reasons I bought that system. I purchased the DC exactly four months before Sega announced they were calling it quits, but I didn't regret it. It was the TurboGrafx 16 of that generation.
Last edited by Brisco Bold; 12 Sep 2010 at 07:10 PM.
MvC2 was built around the Naomi board. Go fuck yourself, Yoshi.
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