But theoretically you have to actually do something wrong to get banned from the forums. By what definition is modding wrong?
This is nothing new for BioWare though. Remember if you get banned from the forums, you get banned from the game, etc. poor BioWare, I wonder what we'd have if EA's hand wasn't up your ass.
But theoretically you have to actually do something wrong to get banned from the forums. By what definition is modding wrong?
Countdown to the de facto end of the console generation: 5 exclusives
Most recent: Deadly Premonition: Director's Cut (4/30)
Next up: The Last of Us (6/11)
Later: Puppeteer (9/10), Beyond: Two Souls (10/18), Rain (TBA), Until Dawn (TBA)
Modding the singleplayer could affect the multiplayer portion and what it adds, though more likely it's like Dragon Age where they don't want people to add in things that want to sell.
Check out the Atlas fight at like 18:10 for a good time.
I also got this email a couple days ago:Way to fail at your own preorders. Not that I really give a shit and I would actually rather have the item for multiplayer, but I thought it was humorous.Thank you for your recent purchase of Mass Effect 3 from Origin.
We apologize that we have not been able to supply the AT12 Raider Shotgun pre-order bonus item that was promised with your Mass Effect 3 purchase on Origin. Due to some unforeseen circumstances, we are unable to provide this item to gamers who ordered the console version of our game.
To make good on our error, we're offering you a free Collector Rifle Pack, which includes the Collector Assault Rifle and four randomly selected items perfect for taking down Reapers, Geth, and Cerberus agents in Mass Effect 3's online multi-player mode. We sincerely hope that this change doesn't detract from your enjoyment of the game.
To redeem your new weapon, navigate to the Mass Effect 3 multi-player menu and click "Store." You'll find the Collector Rifle Pack there.
Thank you for your patience,
The Origin Team
I constantly had sound issues throughout the game on 360. Rreally loud noises like a singularity/warp combo explosion would regularly drop the audio and anything else loud would crackle and distort. It also happened a lot when taking damage and the vision/audio fade-out kicked in. It would also cause a lot of slowdown.
Do you guys have the audio difference level (whatever it's called) in the options set to low or high? I had it at high at first and my current sound setup is pretty shitty so I had some weird audio variance issues, but nothing that made my speakers crackle.
I switched from low to high and it made no difference. This happened on my awesome headphones connected via optical and my soundbar via component cables. And it caused the game to almost lock up a couple of times so it wasn't just some audio quality problem. It would go away if you quit to the dash and reloaded, dying and restarting didn't help.
Yeah, I did low and high, and again my surround sound through optical, or my headphones through a 3.5 jack, both times.
I have to turn my stereo down when I go through a relay.
Yeah, I think I woke my daughter once when going through a relay. That didn't make the speakers pop or crackle though.
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